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author | Jody Northup | 2009-06-13 10:24:52 +0000 |
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committer | Jody Northup | 2009-06-13 10:24:52 +0000 |
commit | 350dc4290fd5dd8f28af9e63713b48ef2c131f09 (patch) | |
tree | af86a10ccd48c275b362ca0407ddfd16180a8c0c /gui/ThemeEngine.h | |
parent | 2ee51a8fa189fc7817fd6d78533664ec870fca48 (diff) | |
download | scummvm-rg350-350dc4290fd5dd8f28af9e63713b48ef2c131f09.tar.gz scummvm-rg350-350dc4290fd5dd8f28af9e63713b48ef2c131f09.tar.bz2 scummvm-rg350-350dc4290fd5dd8f28af9e63713b48ef2c131f09.zip |
Fixed cursor code to keep track of cursor formats so that ThemeEngine and/or GuiManager cursors will render properly over the game (on spacebar hit, for instance)
svn-id: r41491
Diffstat (limited to 'gui/ThemeEngine.h')
-rw-r--r-- | gui/ThemeEngine.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/gui/ThemeEngine.h b/gui/ThemeEngine.h index a7bec4d9a3..2a7bbcc6ce 100644 --- a/gui/ThemeEngine.h +++ b/gui/ThemeEngine.h @@ -579,6 +579,9 @@ protected: ImagesMap _bitmaps; Graphics::PixelFormat _overlayFormat; +#ifdef ENABLE_16BIT + Graphics::PixelFormat _cursorFormat; +#endif /** List of all the dirty screens that must be blitted to the overlay. */ Common::List<Common::Rect> _dirtyScreen; |