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authorJody Northup2009-06-13 10:24:52 +0000
committerJody Northup2009-06-13 10:24:52 +0000
commit350dc4290fd5dd8f28af9e63713b48ef2c131f09 (patch)
treeaf86a10ccd48c275b362ca0407ddfd16180a8c0c /gui/ThemeEngine.h
parent2ee51a8fa189fc7817fd6d78533664ec870fca48 (diff)
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Fixed cursor code to keep track of cursor formats so that ThemeEngine and/or GuiManager cursors will render properly over the game (on spacebar hit, for instance)
svn-id: r41491
Diffstat (limited to 'gui/ThemeEngine.h')
-rw-r--r--gui/ThemeEngine.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/gui/ThemeEngine.h b/gui/ThemeEngine.h
index a7bec4d9a3..2a7bbcc6ce 100644
--- a/gui/ThemeEngine.h
+++ b/gui/ThemeEngine.h
@@ -579,6 +579,9 @@ protected:
ImagesMap _bitmaps;
Graphics::PixelFormat _overlayFormat;
+#ifdef ENABLE_16BIT
+ Graphics::PixelFormat _cursorFormat;
+#endif
/** List of all the dirty screens that must be blitted to the overlay. */
Common::List<Common::Rect> _dirtyScreen;