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author | Johannes Schickel | 2012-06-03 02:02:57 +0200 |
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committer | Johannes Schickel | 2012-06-03 02:02:57 +0200 |
commit | a401f0a19e09d7d00a3ee94d928db82e658b7b48 (patch) | |
tree | 9e3bee460f2db533e42de506faa6cf9d6aea4f42 /gui/ThemeEngine.h | |
parent | db77b9e4a7f8491d45b47b539af2077fb15e9376 (diff) | |
download | scummvm-rg350-a401f0a19e09d7d00a3ee94d928db82e658b7b48.tar.gz scummvm-rg350-a401f0a19e09d7d00a3ee94d928db82e658b7b48.tar.bz2 scummvm-rg350-a401f0a19e09d7d00a3ee94d928db82e658b7b48.zip |
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
All uses of the old target scale API actually wanted to disallow scaling of
the mouse cursor. This commit adapts our API to this and thus simplifies
backend implementations.
Some backends, most notable the Wii and Android, did some implementation of
the cursor target scale, which I didn't adapt yet. I added a TODO for the
porters there.
Diffstat (limited to 'gui/ThemeEngine.h')
-rw-r--r-- | gui/ThemeEngine.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/gui/ThemeEngine.h b/gui/ThemeEngine.h index acded085f5..67221d98ce 100644 --- a/gui/ThemeEngine.h +++ b/gui/ThemeEngine.h @@ -35,7 +35,7 @@ #include "graphics/pixelformat.h" -#define SCUMMVM_THEME_VERSION_STR "SCUMMVM_STX0.8.12" +#define SCUMMVM_THEME_VERSION_STR "SCUMMVM_STX0.8.13" class OSystem; @@ -495,9 +495,8 @@ public: * @param filename File name of the bitmap to load. * @param hotspotX X Coordinate of the bitmap which does the cursor click. * @param hotspotY Y Coordinate of the bitmap which does the cursor click. - * @param scale Scale at which the bitmap is supposed to be used. */ - bool createCursor(const Common::String &filename, int hotspotX, int hotspotY, int scale); + bool createCursor(const Common::String &filename, int hotspotX, int hotspotY); /** * Wrapper for restoring data from the Back Buffer to the screen. @@ -669,7 +668,6 @@ protected: bool _useCursor; int _cursorHotspotX, _cursorHotspotY; - int _cursorTargetScale; enum { MAX_CURS_COLORS = 255 }; |