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authorBastien Bouclet2019-12-28 10:43:58 +0100
committerBastien Bouclet2020-01-04 10:56:25 +0100
commit346d53b0342d8a1d543887560a28cc45f211d9ad (patch)
tree61deeb53375e2968303ddc8265f102fcc6d33724 /gui/ThemeEval.cpp
parentc0d8b6d9fc73abc8de4575686e0776e3468d37b2 (diff)
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GUI: Add finer control over cross-direction alignment for layout items
Previously it was only possible to specify whether items where aligned to the start or centered in the cross direction of the layouts. It is now additionally possible to align the items to the far end of the cross direction or to resize them to match the size of the layout. Terminology and behavior are loosely based on CSS's flexbox containers.
Diffstat (limited to 'gui/ThemeEval.cpp')
-rw-r--r--gui/ThemeEval.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/gui/ThemeEval.cpp b/gui/ThemeEval.cpp
index 66b5db5fb7..3eede27cca 100644
--- a/gui/ThemeEval.cpp
+++ b/gui/ThemeEval.cpp
@@ -130,13 +130,13 @@ void ThemeEval::addDialog(const Common::String &name, const Common::String &over
setVar(var + ".Enabled", enabled ? 1 : 0);
}
-void ThemeEval::addLayout(ThemeLayout::LayoutType type, int spacing, bool center) {
+void ThemeEval::addLayout(ThemeLayout::LayoutType type, int spacing, ThemeLayout::ItemAlign itemAlign) {
ThemeLayout *layout = 0;
if (spacing == -1)
spacing = getVar("Globals.Layout.Spacing", 4);
- layout = new ThemeLayoutStacked(_curLayout.top(), type, spacing, center);
+ layout = new ThemeLayoutStacked(_curLayout.top(), type, spacing, itemAlign);
assert(layout);