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author | Denis Kasak | 2009-07-04 23:05:13 +0000 |
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committer | Denis Kasak | 2009-07-04 23:05:13 +0000 |
commit | 960740fe83ee1d1e4cea33f732df4b698d22c479 (patch) | |
tree | dd26035f17d3c3e7c3baeb8628f1f29c33302237 /gui/ThemeLayout.cpp | |
parent | fdf9eb84d6f9c59527a06a2571ee80b467dffdd3 (diff) | |
download | scummvm-rg350-960740fe83ee1d1e4cea33f732df4b698d22c479.tar.gz scummvm-rg350-960740fe83ee1d1e4cea33f732df4b698d22c479.tar.bz2 scummvm-rg350-960740fe83ee1d1e4cea33f732df4b698d22c479.zip |
Rewrote Sprite::draw() to draw overflowing sprites correctly. Stopped playing animations as soon as they're loaded from Game::loadAnimation().
svn-id: r42111
Diffstat (limited to 'gui/ThemeLayout.cpp')
0 files changed, 0 insertions, 0 deletions