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authorYotam Barnoy2010-11-18 07:17:53 +0000
committerYotam Barnoy2010-11-18 07:17:53 +0000
commitb77ef177ed6ccfb685ca88e7de568f9ff287d0d2 (patch)
treeb12fe6733b68eac2bca2d9866f6b914f6338f41e /gui/Tooltip.cpp
parent3631a5f90b031c7961557fa35e39c6d51bde090e (diff)
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GUI: changed tooltip to be deleted when inactive
Before, it could be instantiated after an engine loaded and then was never deleted, causing memory fragmentation. Also removed inner tooltip call to the GuiManager runloop, which makes the logic simpler since the tooltip is a bit of a hack. I had to remove it because deleting _tooltip in the inner loop (called from tooltip itself) is trouble. svn-id: r54311
Diffstat (limited to 'gui/Tooltip.cpp')
-rw-r--r--gui/Tooltip.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/gui/Tooltip.cpp b/gui/Tooltip.cpp
index 067afb8246..457f53d011 100644
--- a/gui/Tooltip.cpp
+++ b/gui/Tooltip.cpp
@@ -72,7 +72,6 @@ bool Tooltip::tooltipModal(int x, int y) {
_y = MIN<int16>(g_gui.getTopDialog()->_y + y + _ydelta, g_gui.getHeight() - _h - 3);
open();
- g_gui.runLoop();
return true;
}