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authorJohannes Schickel2006-01-27 15:43:23 +0000
committerJohannes Schickel2006-01-27 15:43:23 +0000
commit5051b080a2cfefef81907be0324e229f284ae355 (patch)
treeaf2b67affe5aaf357c3278e3befdbd412dea5545 /gui/about.h
parent901645cb0f28ef0278e5b5e3a7347a85f9142b8b (diff)
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- adds the new gui renderer also a new implementation for the classic gui
- adds a ImageMan and ImageDec class for loading and managing image files - adds a loader for zip files which is used by the new theme and the image manager - changes the widgets to use the new gui code - changes the scumm dialogs to use the new gui code - fixes a #include problem in the sky debugger with the new gui code To use the new gui copy gui/themes/default-theme.zip to your extrapath. If the theme zip can not be found the gui will fallback to the classic theme. If you want to change the gui styles use "gui_theme=classic" for the classic theme and "gui_theme=default-theme" for the new theme. Thanks to eriktorbjorn for testing and help with the new theme and to sev for reviewing this patch. svn-id: r20227
Diffstat (limited to 'gui/about.h')
-rw-r--r--gui/about.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/gui/about.h b/gui/about.h
index a4c1977691..6f0900ea28 100644
--- a/gui/about.h
+++ b/gui/about.h
@@ -36,7 +36,6 @@ protected:
uint32 _lineHeight;
byte _modifiers;
bool _willClose;
- Graphics::Surface _canvas;
int xOff, yOff;
@@ -49,7 +48,6 @@ public:
void close();
void drawDialog();
void handleTickle();
- void handleScreenChanged();
void handleMouseUp(int x, int y, int button, int clickCount);
void handleKeyDown(uint16 ascii, int keycode, int modifiers);
void handleKeyUp(uint16 ascii, int keycode, int modifiers);