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author | Martin Kiewitz | 2017-03-19 17:14:33 +0100 |
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committer | Martin Kiewitz | 2017-03-19 17:14:33 +0100 |
commit | c315065503349fdaed038be3469bb0a3ee8a6888 (patch) | |
tree | 4f11724b9344f578341d418b7ba558a5d55991ab /gui/animation/Drawable.h | |
parent | 2a76819b0fe1ccea9ba8093dc900490576dbe1fc (diff) | |
download | scummvm-rg350-c315065503349fdaed038be3469bb0a3ee8a6888.tar.gz scummvm-rg350-c315065503349fdaed038be3469bb0a3ee8a6888.tar.bz2 scummvm-rg350-c315065503349fdaed038be3469bb0a3ee8a6888.zip |
SCI: Add Colonel's Bequest patch and extend patcher functionality
Add Colonel's Bequest patch to fix an issue in room 35.
When you tell Lilly about Gertie in act 2, Lilly will then
walk out of the room. In case Laura (ego) is in her way, the game
will effectively block and will appear frozen.
This also happened, when using the original interpreter.
This also adds a new functionality to the script patcher.
PATCH_GETORIGINALUINT16 is able to get a full UINT16 from
original script data and insert it somewhere else.
PATCH_GETORIGINALBYTE and PATCH_GETORIGINALBYTEADJUST commands
were merged internally and use the same internal command now.
Some script patches were adjusted accordingly.
Thanks again to wjp for helping on the script issue.
Diffstat (limited to 'gui/animation/Drawable.h')
0 files changed, 0 insertions, 0 deletions