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author | Colin Snover | 2017-09-09 15:53:41 -0500 |
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committer | Colin Snover | 2017-09-09 23:29:57 -0500 |
commit | f200cc110fbdecb9472cc1503b6d011802f6986b (patch) | |
tree | cfdc2c8b412a33ba941518d7b51f7d4c35c41c9f /gui/console.cpp | |
parent | e137d01967021d8fceef45c727615c797a9cdd91 (diff) | |
download | scummvm-rg350-f200cc110fbdecb9472cc1503b6d011802f6986b.tar.gz scummvm-rg350-f200cc110fbdecb9472cc1503b6d011802f6986b.tar.bz2 scummvm-rg350-f200cc110fbdecb9472cc1503b6d011802f6986b.zip |
SCI32: Send correct color depth to Phant2
This is not known to fix any particular issue, but the game does
set some flags internally if it's running in 256-color Windows,
which is possibly undesirable since we do run 16-bit videos
regardless.
Diffstat (limited to 'gui/console.cpp')
0 files changed, 0 insertions, 0 deletions