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author | md5 | 2011-03-14 21:31:28 +0200 |
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committer | md5 | 2011-03-14 21:33:07 +0200 |
commit | 4c5950dff2314aa50cf240543024dab7a13242a6 (patch) | |
tree | 4d35320647191a8f6cd9971404d42a0cdc12e0a9 /gui/debugger.cpp | |
parent | 9e7ee4953ec5ca41a30c178ce778149a86f07b8f (diff) | |
download | scummvm-rg350-4c5950dff2314aa50cf240543024dab7a13242a6.tar.gz scummvm-rg350-4c5950dff2314aa50cf240543024dab7a13242a6.tar.bz2 scummvm-rg350-4c5950dff2314aa50cf240543024dab7a13242a6.zip |
SCI: Fixed find_callk
Create a custom segment manager within find_callk, so that the game's
segment manager won't be affected by loading and unloading scripts in there
Diffstat (limited to 'gui/debugger.cpp')
0 files changed, 0 insertions, 0 deletions