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author | David Fioramonti | 2018-09-01 03:35:12 -0700 |
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committer | Bastien Bouclet | 2018-09-09 16:11:12 +0200 |
commit | d7b511b98ba160339b8d302d7b585fb09ba0517c (patch) | |
tree | 4b914ff9bc442a26eab04226a3a7a55125c2054c /gui/debugger.cpp | |
parent | a66e661df194963d4e649d122c33255e05a2e588 (diff) | |
download | scummvm-rg350-d7b511b98ba160339b8d302d7b585fb09ba0517c.tar.gz scummvm-rg350-d7b511b98ba160339b8d302d7b585fb09ba0517c.tar.bz2 scummvm-rg350-d7b511b98ba160339b8d302d7b585fb09ba0517c.zip |
MOHAWK: RIVEN: Return to main menu after the credits
Like the original the game loop returns to the main menu
after the credits end.
The variable states are reset and the player can start
a new game or load an old one.
Diffstat (limited to 'gui/debugger.cpp')
0 files changed, 0 insertions, 0 deletions