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author | Martin Kiewitz | 2015-06-21 01:20:21 +0200 |
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committer | Martin Kiewitz | 2015-06-21 01:20:21 +0200 |
commit | 69436f6c41bab32112e1dcba324f24f502df58af (patch) | |
tree | 6b26442ecc66a474c404f7f854ada08852e37e18 /gui/dialog.cpp | |
parent | d24c68c739dadd1404d937f9a21d93e8841a09ee (diff) | |
download | scummvm-rg350-69436f6c41bab32112e1dcba324f24f502df58af.tar.gz scummvm-rg350-69436f6c41bab32112e1dcba324f24f502df58af.tar.bz2 scummvm-rg350-69436f6c41bab32112e1dcba324f24f502df58af.zip |
AGOS: Elvira 2 seems to use MUSIC.DRV variant
- Kirben told me that Elvira 2 is shipped with MUSIC.DRV and
INSTR.DAT file. Using MUSIC.DRV file makes the music work properly
I couldn't check, b/c I own none of these games.
- also commented out implemented bug of INSTR.DAT/MUSIC.DRV
This bug only affected the adlib drivers, so I guess we should
rather fix it instead of implementing the same buggy behavior
Diffstat (limited to 'gui/dialog.cpp')
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