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author | Johannes Schickel | 2006-01-27 15:43:23 +0000 |
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committer | Johannes Schickel | 2006-01-27 15:43:23 +0000 |
commit | 5051b080a2cfefef81907be0324e229f284ae355 (patch) | |
tree | af2b67affe5aaf357c3278e3befdbd412dea5545 /gui/dialog.h | |
parent | 901645cb0f28ef0278e5b5e3a7347a85f9142b8b (diff) | |
download | scummvm-rg350-5051b080a2cfefef81907be0324e229f284ae355.tar.gz scummvm-rg350-5051b080a2cfefef81907be0324e229f284ae355.tar.bz2 scummvm-rg350-5051b080a2cfefef81907be0324e229f284ae355.zip |
- adds the new gui renderer also a new implementation for the classic gui
- adds a ImageMan and ImageDec class for loading and managing image files
- adds a loader for zip files which is used by the new theme and the image manager
- changes the widgets to use the new gui code
- changes the scumm dialogs to use the new gui code
- fixes a #include problem in the sky debugger with the new gui code
To use the new gui copy gui/themes/default-theme.zip to your extrapath.
If the theme zip can not be found the gui will fallback to the classic theme.
If you want to change the gui styles use "gui_theme=classic" for the classic theme
and "gui_theme=default-theme" for the new theme.
Thanks to eriktorbjorn for testing and help with the new theme and to sev for
reviewing this patch.
svn-id: r20227
Diffstat (limited to 'gui/dialog.h')
-rw-r--r-- | gui/dialog.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/gui/dialog.h b/gui/dialog.h index 69d851f78a..5170e7c9b2 100644 --- a/gui/dialog.h +++ b/gui/dialog.h @@ -44,6 +44,7 @@ protected: Widget *_focusedWidget; Widget *_dragWidget; bool _visible; + bool _mainDialog; // FIXME: find a better solution for this and change the Theme class to handle it then private: int _result; @@ -73,7 +74,7 @@ protected: virtual void handleKeyUp(uint16 ascii, int keycode, int modifiers); virtual void handleMouseMoved(int x, int y, int button); virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); - virtual void handleScreenChanged() {} + void handleScreenChanged(); Widget *findWidget(int x, int y); // Find the widget at pos x,y if any |