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authorCameron Cawley2019-03-23 22:35:23 +0000
committerThierry Crozat2019-04-30 22:17:04 +0100
commitd7b2b1b8f94c15437eb2c1b46c345ebc44f9588e (patch)
tree27b36c7dac96991eac33fe374ef3bb37dca9c09d /gui/dialog.h
parentfb26f21d0478a29da16bd7daa10110aa97a2b604 (diff)
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GUI: Support adding games via Drag and Drop
Diffstat (limited to 'gui/dialog.h')
-rw-r--r--gui/dialog.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/gui/dialog.h b/gui/dialog.h
index efa6f76e03..70b17910fa 100644
--- a/gui/dialog.h
+++ b/gui/dialog.h
@@ -30,11 +30,9 @@
#include "gui/object.h"
#include "gui/ThemeEngine.h"
-#ifdef ENABLE_KEYMAPPER
namespace Common {
struct Event;
}
-#endif
namespace GUI {
@@ -105,9 +103,7 @@ protected:
virtual void handleKeyUp(Common::KeyState state);
virtual void handleMouseMoved(int x, int y, int button);
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
-#ifdef ENABLE_KEYMAPPER
virtual void handleOtherEvent(Common::Event evt);
-#endif
Widget *findWidget(int x, int y); // Find the widget at pos x,y if any
Widget *findWidget(const char *name);