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author | Alexander Tkachev | 2016-07-12 14:00:11 +0600 |
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committer | Alexander Tkachev | 2016-08-24 16:07:55 +0600 |
commit | d795c77ef53720fa423d9b827a66d1bea8b8e761 (patch) | |
tree | 2fac5ef89c3a83298dc151c247198df3f73617b9 /gui/downloaddialog.h | |
parent | 5c60cd14c2cf27e4b0c03183cef1b1b2e596782a (diff) | |
download | scummvm-rg350-d795c77ef53720fa423d9b827a66d1bea8b8e761.tar.gz scummvm-rg350-d795c77ef53720fa423d9b827a66d1bea8b8e761.tar.bz2 scummvm-rg350-d795c77ef53720fa423d9b827a66d1bea8b8e761.zip |
GUI: Fix DownloadDialog detection
Now it calls Launcher directly, so it updates games list on success.
Diffstat (limited to 'gui/downloaddialog.h')
-rw-r--r-- | gui/downloaddialog.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/gui/downloaddialog.h b/gui/downloaddialog.h index 39c4cea2e4..4b277c8334 100644 --- a/gui/downloaddialog.h +++ b/gui/downloaddialog.h @@ -28,6 +28,7 @@ #include <backends/cloud/storage.h> namespace GUI { +class LauncherDialog; class CommandSender; class EditTextWidget; @@ -43,6 +44,7 @@ enum DownloadProgress { }; class DownloadDialog : public Dialog { + LauncherDialog *_launcher; BrowserDialog *_browser; RemoteBrowserDialog *_remoteBrowser; @@ -58,10 +60,9 @@ class DownloadDialog : public Dialog { void refreshWidgets(); bool selectDirectories(); - void addGame(); public: - DownloadDialog(uint32 storageId); + DownloadDialog(uint32 storageId, LauncherDialog *launcher); virtual ~DownloadDialog(); virtual void open(); |