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author | Willem Jan Palenstijn | 2017-05-25 15:56:22 +0200 |
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committer | Willem Jan Palenstijn | 2017-05-25 16:23:34 +0200 |
commit | dadf1dbe9432629d4678df3174db6420e09b0ff3 (patch) | |
tree | 2be49088403cb7dc0b5e02c7835d4f84767d1d90 /gui/fluidsynth-dialog.cpp | |
parent | ad1cc613eff489e1efaecc5b78f99a33b3054688 (diff) | |
download | scummvm-rg350-dadf1dbe9432629d4678df3174db6420e09b0ff3.tar.gz scummvm-rg350-dadf1dbe9432629d4678df3174db6420e09b0ff3.tar.bz2 scummvm-rg350-dadf1dbe9432629d4678df3174db6420e09b0ff3.zip |
GUI: Fully hide GMM save/load buttons if not supported by engine
Previously, they were only greyed out. According to the discussion on
patch #8925, this was a limitation of the GUI layout engine when these
buttons were introduced in 2008. This no longer seems to be a problem.
Diffstat (limited to 'gui/fluidsynth-dialog.cpp')
0 files changed, 0 insertions, 0 deletions