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authorMax Horn2003-03-25 15:32:36 +0000
committerMax Horn2003-03-25 15:32:36 +0000
commit023d84a6a3fdecf97c7bebd754b72c044aa58955 (patch)
tree0477f9b4ff33d968d76648b5554318f598f2e7a2 /gui/launcher.cpp
parente1851fc07f3d5e71c89a79d1abefca1beb350ea3 (diff)
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added some meat to the global options dialog (no prefs are stored yet, though)
svn-id: r6862
Diffstat (limited to 'gui/launcher.cpp')
-rw-r--r--gui/launcher.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 7018bbc7c3..c0fd35f8f5 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -205,7 +205,7 @@ LauncherDialog::LauncherDialog(NewGui *gui, GameDetector &detector)
updateButtons();
// Create file browser dialog
- _browser = new BrowserDialog(_gui);
+ _browser = new BrowserDialog(_gui, "Select directory with game data");
}
LauncherDialog::~LauncherDialog() {
@@ -328,7 +328,7 @@ void LauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
// options for that game.
if (_browser->runModal()) {
- // User did make a choice...
+ // User made his choice...
FilesystemNode *dir = _browser->getResult();
// ...so let's determine a list of candidates, games that
@@ -431,7 +431,7 @@ void LauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
// - music & graphics driver (but see also the comments on EditGameDialog
// for some techincal difficulties with this)
// - default volumes (sfx/master/music)
- GlobalOptionsDialog options(_gui);
+ GlobalOptionsDialog options(_gui, _detector);
options.runModal();
}
break;