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author | Filippos Karapetis | 2010-11-05 10:53:37 +0000 |
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committer | Filippos Karapetis | 2010-11-05 10:53:37 +0000 |
commit | 2416cbf75b6193c6bcecc76176d4d334e6f7f3de (patch) | |
tree | b595b5643402d1eb6acf22f8af6fdfca7d1beed6 /gui/launcher.cpp | |
parent | daf3fb0df7996b95a376080d8112b09a97b52266 (diff) | |
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COMMON/GUI/SCI: Changes to the EGA dithering checkbox
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future)
- Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in
- Changed the option from "sci_undither" to "disable_dithering"
- Changed theme version style to X.Y.Z and bumped it to 0.8.2
svn-id: r54090
Diffstat (limited to 'gui/launcher.cpp')
-rw-r--r-- | gui/launcher.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index eae7f0b364..b56591b8c4 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -342,7 +342,7 @@ void EditGameDialog::open() { ConfMan.hasKey("render_mode", _domain) || ConfMan.hasKey("fullscreen", _domain) || ConfMan.hasKey("aspect_ratio", _domain) || - ConfMan.hasKey("sci_undither", _domain); + ConfMan.hasKey("disable_dithering", _domain); _globalGraphicsOverride->setState(e); e = ConfMan.hasKey("music_driver", _domain) || |