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author | Eugene Sandulenko | 2010-06-15 10:54:22 +0000 |
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committer | Eugene Sandulenko | 2010-06-15 10:54:22 +0000 |
commit | 2b67bcc8e499581c33f9a4d914df056e9c2c0bf2 (patch) | |
tree | 1b74ce39da0aa569cb6b240a5185da01b8a147c2 /gui/launcher.cpp | |
parent | 5370fc2312b1f01f81c5ad4ce2ef0a2c879f9c71 (diff) | |
download | scummvm-rg350-2b67bcc8e499581c33f9a4d914df056e9c2c0bf2.tar.gz scummvm-rg350-2b67bcc8e499581c33f9a4d914df056e9c2c0bf2.tar.bz2 scummvm-rg350-2b67bcc8e499581c33f9a4d914df056e9c2c0bf2.zip |
GUI: Added tooltips to more widgets.
svn-id: r49779
Diffstat (limited to 'gui/launcher.cpp')
-rw-r--r-- | gui/launcher.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 84d27e9892..176fb45214 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -88,8 +88,8 @@ enum { */ class DomainEditTextWidget : public EditTextWidget { public: - DomainEditTextWidget(GuiObject *boss, const String &name, const String &text) - : EditTextWidget(boss, name, text) { + DomainEditTextWidget(GuiObject *boss, const String &name, const String &text, const char *tooltip = 0) + : EditTextWidget(boss, name, text, tooltip) { } protected: @@ -171,11 +171,11 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc) // GUI: Label & edit widget for the game ID new StaticTextWidget(tab, "GameOptions_Game.Id", _("ID:"), _("Short game identifier used for referring to savegames and running the game from the command line")); - _domainWidget = new DomainEditTextWidget(tab, "GameOptions_Game.Domain", _domain); + _domainWidget = new DomainEditTextWidget(tab, "GameOptions_Game.Domain", _domain, _("Short game identifier used for referring to savegames and running the game from the command line")); // GUI: Label & edit widget for the description new StaticTextWidget(tab, "GameOptions_Game.Name", _("Name:"), _("Full title of the game")); - _descriptionWidget = new EditTextWidget(tab, "GameOptions_Game.Desc", description); + _descriptionWidget = new EditTextWidget(tab, "GameOptions_Game.Desc", description, _("Full title of the game")); // Language popup _langPopUpDesc = new StaticTextWidget(tab, "GameOptions_Game.LangPopupDesc", _("Language:"), _("Language of the game. This will not turn your Spanish game version into English")); @@ -525,11 +525,11 @@ LauncherDialog::LauncherDialog() #endif _searchDesc = new StaticTextWidget(this, "Launcher.SearchDesc", _("Search:")); - _searchWidget = new EditTextWidget(this, "Launcher.Search", _search, kSearchCmd); + _searchWidget = new EditTextWidget(this, "Launcher.Search", _search, 0, kSearchCmd); _searchClearButton = new ButtonWidget(this, "Launcher.SearchClearButton", "C", _("Clear value"), kSearchClearCmd); // Add list with game titles - _list = new ListWidget(this, "Launcher.GameList", kListSearchCmd); + _list = new ListWidget(this, "Launcher.GameList", 0, kListSearchCmd); _list->setEditable(false); _list->setNumberingMode(kListNumberingOff); |