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authorAlexander Tkachev2016-06-11 12:34:44 +0600
committerAlexander Tkachev2016-08-24 16:07:55 +0600
commita651a983dd75c1b775c1a633b22831812f780b65 (patch)
tree3f744e0af0aede064ebd1990b0d230eea2a21a2e /gui/launcher.cpp
parent9ee2eb4e60a34948797620a0f80ae0a80037efc0 (diff)
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GUI: Add warning message for game's savepath
Diffstat (limited to 'gui/launcher.cpp')
-rw-r--r--gui/launcher.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 9a3300b11f..dee7f17672 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -563,6 +563,10 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
// User made his choice...
Common::FSNode dir(browser.getResult());
_savePathWidget->setLabel(dir.getPath());
+#ifdef USE_CLOUD
+ MessageDialog warningMessage(_("Saves sync feature doesn't work with non-default directories. If you want your saves to sync, use default directory."));
+ warningMessage.runModal();
+#endif
draw();
}
draw();