aboutsummaryrefslogtreecommitdiff
path: root/gui/launcher.cpp
diff options
context:
space:
mode:
authorBastien Bouclet2016-09-25 08:45:42 +0200
committerBastien Bouclet2019-11-03 11:43:00 +0100
commitc142838122c49811a3b77c6909705aab7121c6ff (patch)
tree584abe3781b731f45ee09850a1bc481b3d04c7b6 /gui/launcher.cpp
parent47a2b2a9a21c0134254cc9cb2990cc30c7ca1a66 (diff)
downloadscummvm-rg350-c142838122c49811a3b77c6909705aab7121c6ff.tar.gz
scummvm-rg350-c142838122c49811a3b77c6909705aab7121c6ff.tar.bz2
scummvm-rg350-c142838122c49811a3b77c6909705aab7121c6ff.zip
BASE: Change the command line interface to use engine-qualified game names
Qualified game names have the following form: engineId:gameId. Unqualified game names are still supported as long as they are not ambiguous. However they are considered deprecated and are no longer displayed by the --list-games command.
Diffstat (limited to 'gui/launcher.cpp')
-rw-r--r--gui/launcher.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index a3151a0455..84512ea018 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -271,7 +271,7 @@ void LauncherDialog::updateListing() {
gameid = iter->_key;
if (description.empty()) {
- PlainGameDescriptor g = EngineMan.findTarget(iter->_key);
+ QualifiedGameDescriptor g = EngineMan.findTarget(iter->_key);
if (g.description)
description = g.description;
}