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author | Max Horn | 2002-11-21 12:48:50 +0000 |
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committer | Max Horn | 2002-11-21 12:48:50 +0000 |
commit | dec234c6a563fbc0bec4d604dea45189739e2ee2 (patch) | |
tree | 6b138affb87fdf3936af1999785112f98becf8c8 /gui/launcher.cpp | |
parent | cb160cfbf369c8a66d7ad9e6bfdecfaacc826ef2 (diff) | |
download | scummvm-rg350-dec234c6a563fbc0bec4d604dea45189739e2ee2.tar.gz scummvm-rg350-dec234c6a563fbc0bec4d604dea45189739e2ee2.tar.bz2 scummvm-rg350-dec234c6a563fbc0bec4d604dea45189739e2ee2.zip |
factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup
svn-id: r5658
Diffstat (limited to 'gui/launcher.cpp')
-rw-r--r-- | gui/launcher.cpp | 64 |
1 files changed, 2 insertions, 62 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index bf0087835a..88efae7860 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -21,6 +21,7 @@ #include "stdafx.h" #include "launcher.h" #include "browser.h" +#include "chooser.h" #include "newgui.h" #include "ListWidget.h" @@ -30,67 +31,6 @@ #include "common/gameDetector.h" enum { - kChooseCmd = 'Chos' -}; - -/* - * A dialog that allows the user to choose between a selection of items - */ - -class ChooserDialog : public Dialog { - typedef ScummVM::String String; - typedef ScummVM::StringList StringList; -public: - ChooserDialog(NewGui *gui, const StringList& list); - - virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); - -protected: - ListWidget *_list; - ButtonWidget *_chooseButton; -}; - -ChooserDialog::ChooserDialog(NewGui *gui, const StringList& list) - : Dialog(gui, 40, 30, 320-2*40, 200-2*30) -{ - // Headline - new StaticTextWidget(this, 10, 8, _w-2*10, kLineHeight, - "Pick the game:", kTextAlignCenter); - - // Add choice list - _list = new ListWidget(this, 10, 22, _w-2*10, _h-22-24-10); - _list->setNumberingMode(kListNumberingOff); - _list->setList(list); - - // Buttons - addButton(_w-2*(kButtonWidth+10), _h-24, "Cancel", kCloseCmd, 0); - _chooseButton = addButton(_w-(kButtonWidth+10), _h-24, "Choose", kChooseCmd, 0); - _chooseButton->setEnabled(false); - - // Result = -1 -> no choice was made - setResult(-1); -} - -void ChooserDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) -{ - int item = _list->getSelected(); - switch (cmd) { - case kChooseCmd: - case kListItemDoubleClickedCmd: - setResult(item); - close(); - break; - case kListSelectionChangedCmd: - _chooseButton->setEnabled(item >= 0); - _chooseButton->draw(); - break; - default: - Dialog::handleCommand(sender, cmd, data); - } -} - - -enum { kStartCmd = 'STRT', kOptionsCmd = 'OPTN', kAddGameCmd = 'ADDG', @@ -279,7 +219,7 @@ void LauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat for (i = 0; i < candidates.size(); i++) list.push_back(candidates[i]->gamename); - ChooserDialog dialog(_gui, list); + ChooserDialog dialog(_gui, "Pick the game:", list); i = dialog.runModal(); if (0 <= i && i < candidates.size()) v = candidates[i]; |