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author | Christopher Page | 2008-08-06 01:48:46 +0000 |
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committer | Christopher Page | 2008-08-06 01:48:46 +0000 |
commit | 8bcc4619ec8750266328367f910a4d1fea99eb43 (patch) | |
tree | f6b5ed20efe38488e0be375392a07868bf652a9c /gui/launcher.h | |
parent | af16043008edf6b8ca39993ebdee753d9d52c295 (diff) | |
download | scummvm-rg350-8bcc4619ec8750266328367f910a4d1fea99eb43.tar.gz scummvm-rg350-8bcc4619ec8750266328367f910a4d1fea99eb43.tar.bz2 scummvm-rg350-8bcc4619ec8750266328367f910a4d1fea99eb43.zip |
Added a check to make sure there is an active engine available when trying to load a game from the launcher
svn-id: r33652
Diffstat (limited to 'gui/launcher.h')
-rw-r--r-- | gui/launcher.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/launcher.h b/gui/launcher.h index cff6f2a8ba..a26651eef5 100644 --- a/gui/launcher.h +++ b/gui/launcher.h @@ -75,7 +75,7 @@ protected: void editGame(int item); void loadGame(int item); - StringList generateSavegameList(int item); + StringList generateSavegameList(int item, const EnginePlugin *plugin); void selectGame(const String &name); }; |