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author | Alexander Tkachev | 2016-07-12 14:00:11 +0600 |
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committer | Alexander Tkachev | 2016-08-24 16:07:55 +0600 |
commit | d795c77ef53720fa423d9b827a66d1bea8b8e761 (patch) | |
tree | 2fac5ef89c3a83298dc151c247198df3f73617b9 /gui/launcher.h | |
parent | 5c60cd14c2cf27e4b0c03183cef1b1b2e596782a (diff) | |
download | scummvm-rg350-d795c77ef53720fa423d9b827a66d1bea8b8e761.tar.gz scummvm-rg350-d795c77ef53720fa423d9b827a66d1bea8b8e761.tar.bz2 scummvm-rg350-d795c77ef53720fa423d9b827a66d1bea8b8e761.zip |
GUI: Fix DownloadDialog detection
Now it calls Launcher directly, so it updates games list on success.
Diffstat (limited to 'gui/launcher.h')
-rw-r--r-- | gui/launcher.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/launcher.h b/gui/launcher.h index e9c76a5320..58f1c930ed 100644 --- a/gui/launcher.h +++ b/gui/launcher.h @@ -51,7 +51,7 @@ public: virtual void handleKeyDown(Common::KeyState state); virtual void handleKeyUp(Common::KeyState state); - + bool doGameDetection(const Common::String &path); protected: EditTextWidget *_searchWidget; ListWidget *_list; |