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authorTorbjörn Andersson2004-05-02 13:54:05 +0000
committerTorbjörn Andersson2004-05-02 13:54:05 +0000
commit7b9f508729311977ab2e594911c74d7cddcfb4be (patch)
tree70581d0553c367d48ebc6fd1a809467d3e911a32 /gui/message.cpp
parentffb842c0269368b9bcbbc80f688502471826474b (diff)
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This fixes bug #917427, a masking problem, hopefully without causing any
regressions. What the patch does is to make sure to check all layers when masking a sprite, since it's possible that it's being masked by several layers at the same time. The old code simply picked the first masking layer. svn-id: r13744
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