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authorVicent Marti2008-07-21 21:23:23 +0000
committerVicent Marti2008-07-21 21:23:23 +0000
commit7071a95a5753861bce494f1e7906e033ce8bd7c4 (patch)
tree3b13f55b2067d8aa7e860c6e381e802f8bd35aff /gui/newgui.cpp
parentc7b624d91eaa0444fdc454dfb5c5dd7beaa56bcc (diff)
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Fixed several segfaults and graphical glitches when drawing at low resolutions. Fixed dialog stack redrawing.
svn-id: r33182
Diffstat (limited to 'gui/newgui.cpp')
-rw-r--r--gui/newgui.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/gui/newgui.cpp b/gui/newgui.cpp
index acbf14cae2..b9b4fa028f 100644
--- a/gui/newgui.cpp
+++ b/gui/newgui.cpp
@@ -195,15 +195,17 @@ void NewGui::redraw() {
case kRedrawFull:
case kRedrawTopDialog:
_theme->clearAll();
- _theme->closeAllDialogs();
+ _theme->openDialog(true);
for (i = 0; i < _dialogStack.size() - 1; i++) {
- _dialogStack[i]->drawDialog();
+ _dialogStack[i]->drawDialog();
}
+ _theme->finishBuffering();
+ _theme->updateScreen();
+
case kRedrawOpenDialog:
_theme->openDialog(true);
- //_theme->startBuffering();
_dialogStack.top()->drawDialog();
_theme->finishBuffering();
break;