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| author | Max Horn | 2002-10-19 01:22:41 +0000 |
|---|---|---|
| committer | Max Horn | 2002-10-19 01:22:41 +0000 |
| commit | 7198181b093732592d678fc95c64698fe0470715 (patch) | |
| tree | de94c24039a14ae90c575440fb47824ff887fd56 /gui/newgui.cpp | |
| parent | ee13e1638980f8503e8ea04cd676acf1f41197fc (diff) | |
| download | scummvm-rg350-7198181b093732592d678fc95c64698fe0470715.tar.gz scummvm-rg350-7198181b093732592d678fc95c64698fe0470715.tar.bz2 scummvm-rg350-7198181b093732592d678fc95c64698fe0470715.zip | |
reworked the way the save/load dialog works. yup, still not perfect, but we're hopefully getting closer. Feedback welcome
svn-id: r5189
Diffstat (limited to 'gui/newgui.cpp')
| -rw-r--r-- | gui/newgui.cpp | 25 |
1 files changed, 14 insertions, 11 deletions
diff --git a/gui/newgui.cpp b/gui/newgui.cpp index ffe8d503cc..0ce93c7300 100644 --- a/gui/newgui.cpp +++ b/gui/newgui.cpp @@ -87,7 +87,7 @@ NewGui::NewGui(OSystem *system) : _system(system), _screen(0), _needRedraw(false // Setup some default GUI colors. // TODO - either use nicer values, or maybe make this configurable? _bgcolor = RGB_TO_16(0, 0, 0); - _color = RGB_TO_16(80, 80, 80); + _color = RGB_TO_16(96, 96, 96); _shadowcolor = RGB_TO_16(64, 64, 64); _textcolor = RGB_TO_16(32, 160, 32); _textcolorhi = RGB_TO_16(0, 255, 0); @@ -261,17 +261,20 @@ int16 *NewGui::getBasePtr(int x, int y) return _screen + x + y * _screenPitch; } -void NewGui::box(int x, int y, int width, int height) +void NewGui::box(int x, int y, int width, int height, bool inverted) { - hline(x + 1, y, x + width - 2, _color); - hline(x, y + 1, x + width - 1, _color); - vline(x, y + 1, y + height - 2, _color); - vline(x + 1, y, y + height - 1, _color); - - hline(x + 1, y + height - 2, x + width - 1, _shadowcolor); - hline(x + 1, y + height - 1, x + width - 2, _shadowcolor); - vline(x + width - 1, y + 1, y + height - 2, _shadowcolor); - vline(x + width - 2, y + 1, y + height - 1, _shadowcolor); + int16 colorA = inverted ? _shadowcolor : _color; + int16 colorB = inverted ? _color : _shadowcolor; + + hline(x + 1, y, x + width - 2, colorA); + hline(x, y + 1, x + width - 1, colorA); + vline(x, y + 1, y + height - 2, colorA); + vline(x + 1, y, y + height - 1, colorA); + + hline(x + 1, y + height - 2, x + width - 1, colorB); + hline(x + 1, y + height - 1, x + width - 2, colorB); + vline(x + width - 1, y + 1, y + height - 2, colorB); + vline(x + width - 2, y + 1, y + height - 1, colorB); } void NewGui::line(int x, int y, int x2, int y2, int16 color) |
