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author | Max Horn | 2002-09-28 16:19:28 +0000 |
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committer | Max Horn | 2002-09-28 16:19:28 +0000 |
commit | 9dc5fe2a1dc4196d5785b484bfb1a96d33d732e8 (patch) | |
tree | 94e2f0106e37178e9ed3077b81a1de7c4fd9d43b /gui/newgui.h | |
parent | 45877ea2dce71ecde2d11e71827eae891d91e203 (diff) | |
download | scummvm-rg350-9dc5fe2a1dc4196d5785b484bfb1a96d33d732e8.tar.gz scummvm-rg350-9dc5fe2a1dc4196d5785b484bfb1a96d33d732e8.tar.bz2 scummvm-rg350-9dc5fe2a1dc4196d5785b484bfb1a96d33d732e8.zip |
cleaned up various variable names in the SDL backend & NewGui; also fixed a small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game
svn-id: r5029
Diffstat (limited to 'gui/newgui.h')
-rw-r--r-- | gui/newgui.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/gui/newgui.h b/gui/newgui.h index 455904026d..1667a0d5b8 100644 --- a/gui/newgui.h +++ b/gui/newgui.h @@ -81,10 +81,9 @@ public: protected: OSystem *_system; int16 *_screen; - int _screen_pitch; + int _screenPitch; - bool _use_alpha_blending; - bool _need_redraw; + bool _needRedraw; DialogStack _dialogStack; // for continuous events (keyDown) |