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authorJohannes Schickel2006-10-08 20:37:39 +0000
committerJohannes Schickel2006-10-08 20:37:39 +0000
commitab7bced4fd3233ee3d347712789ac4921dda1af2 (patch)
tree7fc3271ce8b1c7c4d773eeba99fff9328554417a /gui/newgui.h
parentcfe6d9725cfbba51fa5593b805cb617cb20f3b03 (diff)
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Final fix for wrong cursor palettes in SCUMM games after using the GUI.
svn-id: r24233
Diffstat (limited to 'gui/newgui.h')
-rw-r--r--gui/newgui.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/gui/newgui.h b/gui/newgui.h
index f40a33ebd2..d1e0150d53 100644
--- a/gui/newgui.h
+++ b/gui/newgui.h
@@ -94,6 +94,8 @@ protected:
bool _stateIsSaved;
+ bool _useStdCursor;
+
// for continuous events (keyDown)
struct {
uint16 ascii;