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authorThierry Crozat2017-11-11 00:18:57 +0000
committerThierry Crozat2017-11-11 00:18:57 +0000
commit6b4195a542083c97f696c843b9823d578b018996 (patch)
tree3a76eb284a9fe6efb33997a86cf936f5cb68456e /gui/onscreendialog.h
parent1d1f898c012902c719b9f31c2db39e6026b8af69 (diff)
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SDL: Use RLE acceleration for SDL2 transparent surfaces
We were already doing it for SDL1.2, but with SDL2 the SDL_RLEACCEL is not passed to SDL and instead we need to call SDL_SetSurfaceRLE.
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