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authorEugene Sandulenko2013-05-17 00:18:09 +0300
committerEugene Sandulenko2013-05-17 00:18:09 +0300
commitf59512c47ea21c851535eeabf822aabdfde9167f (patch)
tree19c58c54c897dde0188e28951f0827a20ef3c4a0 /gui/onscreendialog.h
parent4a62d6c25a4994a72c59ca3b8f2913ead565a173 (diff)
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RECORDER: Implement Events Recorder
Diffstat (limited to 'gui/onscreendialog.h')
-rw-r--r--gui/onscreendialog.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/gui/onscreendialog.h b/gui/onscreendialog.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GUI_ONSCREENDIALOG_H
+#define GUI_ONSCREENDIALOG_H
+
+#include "gui/dialog.h"
+#include "gui/widget.h"
+
+namespace GUI {
+
+class OnScreenDialog : public Dialog {
+private:
+ uint32 lastTime;
+ bool _enableDrag;
+ bool _mouseOver;
+ bool _editDlgShown;
+ Common::Point _dragPoint;
+ GUI::StaticTextWidget *text;
+ Dialog *dlg;
+ bool isMouseOver(int x, int y);
+public:
+ OnScreenDialog(bool recordingMode);
+ ~OnScreenDialog();
+ virtual void close();
+ virtual bool isVisible() const;
+ virtual void reflowLayout();
+
+ void setReplayedTime(uint32 newTime);
+
+ virtual void handleMouseMoved(int x, int y, int button);
+ virtual void handleMouseDown(int x, int y, int button, int clickCount);
+ virtual void handleMouseUp(int x, int y, int button, int clickCount);
+ void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
+
+ bool isMouseOver();
+ bool isEditDlgVisible();
+ Dialog *getActiveDlg();
+protected:
+ virtual void releaseFocus();
+};
+
+} // End of namespace GUI
+
+#endif