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author | Thierry Crozat | 2018-12-17 20:37:57 +0000 |
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committer | Thierry Crozat | 2018-12-17 20:37:57 +0000 |
commit | a03c5cc477891907b05ef813d16e3da9e38ade53 (patch) | |
tree | 5020689e35316941f571ce5be431accf32802405 /gui/options.cpp | |
parent | 63add485a6558a76cf1d42b15e1ac30e8b83a085 (diff) | |
download | scummvm-rg350-a03c5cc477891907b05ef813d16e3da9e38ade53.tar.gz scummvm-rg350-a03c5cc477891907b05ef813d16e3da9e38ade53.tar.bz2 scummvm-rg350-a03c5cc477891907b05ef813d16e3da9e38ade53.zip |
GUI: Add missing space in tooltip string
Diffstat (limited to 'gui/options.cpp')
-rw-r--r-- | gui/options.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/options.cpp b/gui/options.cpp index 7032d10130..3e6183c54a 100644 --- a/gui/options.cpp +++ b/gui/options.cpp @@ -1695,7 +1695,7 @@ void GlobalOptionsDialog::build() { _guiLanguageUseGameLanguageCheckbox = new CheckboxWidget(tab, "GlobalOptions_Misc.GuiLanguageUseGameLanguage", _("Switch the GUI language to the game language"), _("When starting a game, change the GUI language to the game language." - "That way, if a game uses the ScummVM save and load dialogs, they are" + "That way, if a game uses the ScummVM save and load dialogs, they are " "in the same language as the game.") ); |