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author | Oleksiy Kurochko | 2012-05-03 19:32:34 +0300 |
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committer | Eugene Sandulenko | 2012-05-03 19:32:34 +0300 |
commit | 24a45beceb1d9228168fc0911b90da3bd45a923e (patch) | |
tree | fd8a930b14082b9fa0831516542f64f52567faa5 /gui/predictivedialog.cpp | |
parent | e6c317a9226b71af572d2e2004e307c0e895b77c (diff) | |
download | scummvm-rg350-24a45beceb1d9228168fc0911b90da3bd45a923e.tar.gz scummvm-rg350-24a45beceb1d9228168fc0911b90da3bd45a923e.tar.bz2 scummvm-rg350-24a45beceb1d9228168fc0911b90da3bd45a923e.zip |
GUI: Use pressed state in predictive dialog in keyboard mode.
This adds more visual feedback to the user.
Diffstat (limited to 'gui/predictivedialog.cpp')
-rw-r--r-- | gui/predictivedialog.cpp | 288 |
1 files changed, 177 insertions, 111 deletions
diff --git a/gui/predictivedialog.cpp b/gui/predictivedialog.cpp index 9cd18b81ba..b827d49416 100644 --- a/gui/predictivedialog.cpp +++ b/gui/predictivedialog.cpp @@ -69,31 +69,33 @@ enum { PredictiveDialog::PredictiveDialog() : Dialog("Predictive") { new StaticTextWidget(this, "Predictive.Headline", "Enter Text"); - new ButtonWidget(this, "Predictive.Cancel" , _("Cancel"), 0, kCancelCmd); - new ButtonWidget(this, "Predictive.OK" , _("Ok") , 0, kOkCmd); - new ButtonWidget(this, "Predictive.Button1", "1 `-.&" , 0, kBut1Cmd); - new ButtonWidget(this, "Predictive.Button2", "2 abc" , 0, kBut2Cmd); - new ButtonWidget(this, "Predictive.Button3", "3 def" , 0, kBut3Cmd); - new ButtonWidget(this, "Predictive.Button4", "4 ghi" , 0, kBut4Cmd); - new ButtonWidget(this, "Predictive.Button5", "5 jkl" , 0, kBut5Cmd); - new ButtonWidget(this, "Predictive.Button6", "6 mno" , 0, kBut6Cmd); - new ButtonWidget(this, "Predictive.Button7", "7 pqrs" , 0, kBut7Cmd); - new ButtonWidget(this, "Predictive.Button8", "8 tuv" , 0, kBut8Cmd); - new ButtonWidget(this, "Predictive.Button9", "9 wxyz" , 0, kBut9Cmd); - new ButtonWidget(this, "Predictive.Button0", "0" , 0, kBut0Cmd); - // I18N: You must leave "#" as is, only word 'next' is translatable - new ButtonWidget(this, "Predictive.Next" , _("# next"), 0, kNextCmd); - _addBtn = new ButtonWidget(this, "Predictive.Add", _("add"), 0, kAddCmd); - _addBtn->setEnabled(false); - -#ifndef DISABLE_FANCY_THEMES - _delbtn = new PicButtonWidget(this, "Predictive.Delete", _("Delete char"), kDelCmd); - ((PicButtonWidget *)_delbtn)->useThemeTransparency(true); - ((PicButtonWidget *)_delbtn)->setGfx(g_gui.theme()->getImageSurface(ThemeEngine::kImageDelbtn)); -#endif - _delbtn = new ButtonWidget(this, "Predictive.Delete" , _("<"), 0, kDelCmd); - // I18N: Pre means 'Predictive', leave '*' as is - _modebutton = new ButtonWidget(this, "Predictive.Pre", _("* Pre"), 0, kModeCmd); + _btns = (ButtonWidget **)calloc(1, sizeof(ButtonWidget *) * 16); + + _btns[kCancelAct] = new ButtonWidget(this, "Predictive.Cancel", _("Cancel") , 0, kCancelCmd); + _btns[kOkAct] = new ButtonWidget(this, "Predictive.OK", _("Ok") , 0, kOkCmd); + _btns[kBtn1Act] = new ButtonWidget(this, "Predictive.Button1", "1 `-.&" , 0, kBut1Cmd); + _btns[kBtn2Act] = new ButtonWidget(this, "Predictive.Button2", "2 abc" , 0, kBut2Cmd); + _btns[kBtn3Act] = new ButtonWidget(this, "Predictive.Button3", "3 def" , 0, kBut3Cmd); + _btns[kBtn4Act] = new ButtonWidget(this, "Predictive.Button4", "4 ghi" , 0, kBut4Cmd); + _btns[kBtn5Act] = new ButtonWidget(this, "Predictive.Button5", "5 jkl" , 0, kBut5Cmd); + _btns[kBtn6Act] = new ButtonWidget(this, "Predictive.Button6", "6 mno" , 0, kBut6Cmd); + _btns[kBtn7Act] = new ButtonWidget(this, "Predictive.Button7", "7 pqrs" , 0, kBut7Cmd); + _btns[kBtn8Act] = new ButtonWidget(this, "Predictive.Button8", "8 tuv" , 0, kBut8Cmd); + _btns[kBtn9Act] = new ButtonWidget(this, "Predictive.Button9", "9 wxyz" , 0, kBut9Cmd); + _btns[kBtn0Act] = new ButtonWidget(this, "Predictive.Button0", "0" , 0, kBut0Cmd); + // I18N: You must leave "#" as is, only word 'next' is translatable + _btns[kNextAct] = new ButtonWidget(this, "Predictive.Next", _("# next") , 0, kNextCmd); + _btns[kAddAct] = new ButtonWidget(this, "Predictive.Add", _("add") , 0, kAddCmd); + _btns[kAddAct]->setEnabled(false); + + #ifndef DISABLE_FANCY_THEMES + _btns[kDelAct] = new PicButtonWidget(this, "Predictive.Delete", _("Delete char"), kDelCmd); + ((PicButtonWidget *)_btns[kDelAct])->useThemeTransparency(true); + ((PicButtonWidget *)_btns[kDelAct])->setGfx(g_gui.theme()->getImageSurface(ThemeEngine::kImageDelbtn)); + #endif + _btns[kDelAct] = new ButtonWidget(this, "Predictive.Delete" , _("<") , 0, kDelCmd); + // I18N: Pre means 'Predictive', leave '*' as is + _btns[kModeAct] = new ButtonWidget(this, "Predictive.Pre", _("* Pre"), 0, kModeCmd); _edittext = new EditTextWidget(this, "Predictive.Word", _search, 0, 0, 0); _userDictHasChanged = false; @@ -164,6 +166,8 @@ PredictiveDialog::~PredictiveDialog() { free(_userDict.dictLine); free(_predictiveDict.dictLine); free(_unitedDict.dictLine); + + free(_btns); } void PredictiveDialog::saveUserDictToFile() { @@ -182,11 +186,23 @@ void PredictiveDialog::saveUserDictToFile() { } } +void PredictiveDialog::handleKeyUp(Common::KeyState state) { + if (_currBtn != kNoAct && !_needRefresh) { + _btns[_currBtn]->startAnimatePressedState(); + processBtnActive(_currBtn); + } +} + void PredictiveDialog::handleKeyDown(Common::KeyState state) { - ButtonId act = kNoAct; + _currBtn = kNoAct; + _needRefresh = false; if (getFocusWidget() == _edittext) { - setFocusWidget(_addBtn); + setFocusWidget(_btns[kAddAct]); + } + + if (_lastbutton == kNoAct) { + _lastbutton = kBtn5Act; } switch (state.keycode) { @@ -197,96 +213,126 @@ void PredictiveDialog::handleKeyDown(Common::KeyState state) { case Common::KEYCODE_LEFT: _navigationwithkeys = true; if (_lastbutton == kBtn1Act || _lastbutton == kBtn4Act || _lastbutton == kBtn7Act) - act = ButtonId(_lastbutton + 2); + _currBtn = ButtonId(_lastbutton + 2); + else if (_lastbutton == kDelAct) + _currBtn = kBtn1Act; + else if (_lastbutton == kModeAct) + _currBtn = kNextAct; else if (_lastbutton == kNextAct) - act = kBtn0Act; - else if (_lastbutton == kDelAct) - act = kDelAct; + _currBtn = kBtn0Act; + else if (_lastbutton == kAddAct) + _currBtn = kOkAct; else if (_lastbutton == kCancelAct) - act = kOkAct; - else if (_lastbutton == kModeAct) - act = kAddAct; + _currBtn = kAddAct; else - act = ButtonId(_lastbutton - 1); - _lastbutton = act; - //needRefresh = true; + _currBtn = ButtonId(_lastbutton - 1); + + + if (_mode != kModeAbc && _lastbutton == kCancelAct) + _currBtn = kOkAct; + + _needRefresh = true; break; case Common::KEYCODE_RIGHT: _navigationwithkeys = true; - if (_lastbutton == kBtn3Act || _lastbutton == kBtn6Act || _lastbutton == kBtn9Act) - act = ButtonId(_lastbutton - 2); + if (_lastbutton == kBtn3Act || _lastbutton == kBtn6Act || _lastbutton == kBtn9Act || _lastbutton == kOkAct) + _currBtn = ButtonId(_lastbutton - 2); + else if (_lastbutton == kDelAct) + _currBtn = kBtn3Act; + else if (_lastbutton == kBtn0Act) + _currBtn = kNextAct; + else if (_lastbutton == kNextAct) + _currBtn = kModeAct; else if (_lastbutton == kAddAct) - act = kModeAct; - else if (_lastbutton == kDelAct) - act = kDelAct; + _currBtn = kCancelAct; else if (_lastbutton == kOkAct) - act = kCancelAct; - else if (_lastbutton == kBtn0Act) - act = kNextAct; + _currBtn = kAddAct; else - act = ButtonId(_lastbutton + 1); - _lastbutton = act; - //needRefresh = true; + _currBtn = ButtonId(_lastbutton + 1); + + if (_mode != kModeAbc && _lastbutton == kOkAct) + _currBtn = kCancelAct; + _needRefresh = true; break; case Common::KEYCODE_UP: _navigationwithkeys = true; if (_lastbutton <= kBtn3Act) - act = kDelAct; - else if (_lastbutton == kNextAct || _lastbutton == kAddAct) - act = ButtonId(_lastbutton - 2); + _currBtn = kDelAct; else if (_lastbutton == kDelAct) - act = kOkAct; - else if (_lastbutton == kModeAct) - act = kBtn9Act; + _currBtn = kOkAct; + else if (_lastbutton == kModeAct) + _currBtn = kBtn7Act; else if (_lastbutton == kBtn0Act) - act = kBtn7Act; + _currBtn = kBtn8Act; + else if (_lastbutton == kNextAct) + _currBtn = kBtn9Act; + else if (_lastbutton == kAddAct) + _currBtn = kModeAct; + else if (_lastbutton == kCancelAct) + _currBtn = kBtn0Act; + else if (_lastbutton == kOkAct) + _currBtn = kNextAct; else - act = ButtonId(_lastbutton - 3); - _lastbutton = act; - //needRefresh = true; + _currBtn = ButtonId(_lastbutton - 3); + _needRefresh = true; break; case Common::KEYCODE_DOWN: _navigationwithkeys = true; - if (_lastbutton == kBtn7Act) - act = kBtn0Act; - else if (_lastbutton == kBtn8Act || _lastbutton == kBtn9Act) - act = ButtonId(_lastbutton + 2); - else if (_lastbutton == kDelAct) - act = kBtn1Act; - else if (_lastbutton == kCancelAct || _lastbutton == kOkAct) - act = kDelAct; - else if (_lastbutton == kModeAct || _lastbutton == kBtn0Act) - act = ButtonId(_lastbutton - 2); + if (_lastbutton == kDelAct) + _currBtn = kBtn3Act; + else if (_lastbutton == kBtn7Act) + _currBtn = kModeAct; + else if (_lastbutton == kBtn8Act) + _currBtn = kBtn0Act; + else if (_lastbutton == kBtn9Act) + _currBtn = kNextAct; + else if (_lastbutton == kModeAct) + _currBtn = kAddAct; + else if (_lastbutton == kBtn0Act) + _currBtn = kCancelAct; + else if (_lastbutton == kNextAct) + _currBtn = kOkAct; + else if (_lastbutton == kAddAct || _lastbutton == kCancelAct || _lastbutton == kOkAct) + _currBtn = kDelAct; else - act = ButtonId(_lastbutton + 3); - _lastbutton = act; - //needRefresh = true; + _currBtn = ButtonId(_lastbutton + 3); + + if (_mode != kModeAbc && _lastbutton == kModeAct) + _currBtn = kCancelAct; + + _needRefresh = true; break; case Common::KEYCODE_KP_ENTER: + case Common::KEYCODE_RETURN: + if (state.flags & Common::KBD_CTRL) { + _currBtn = kOkAct; + break; + } if (_navigationwithkeys) { // when the user has utilized arrow key navigation, - // interpret enter as 'click' on the act button - act = _lastbutton; + // interpret enter as 'click' on the _currBtn button + _currBtn = _lastbutton; + _needRefresh = false; } else { // else it is a shortcut for 'Ok' - act = kOkAct; + _currBtn = kOkAct; } break; case Common::KEYCODE_KP_PLUS: - act = kAddAct; + _currBtn = kAddAct; break; case Common::KEYCODE_BACKSPACE: case Common::KEYCODE_KP_MINUS: - act = kDelAct; + _currBtn = kDelAct; break; case Common::KEYCODE_KP_DIVIDE: - act = kNextAct; + _currBtn = kNextAct; break; case Common::KEYCODE_KP_MULTIPLY: - act = kModeAct; + _currBtn = kModeAct; break; case Common::KEYCODE_KP0: - act = kBtn0Act; + _currBtn = kBtn0Act; break; case Common::KEYCODE_KP1: case Common::KEYCODE_KP2: @@ -297,78 +343,93 @@ void PredictiveDialog::handleKeyDown(Common::KeyState state) { case Common::KEYCODE_KP7: case Common::KEYCODE_KP8: case Common::KEYCODE_KP9: - act = ButtonId(state.keycode - Common::KEYCODE_KP1); + _currBtn = ButtonId(state.keycode - Common::KEYCODE_KP1); break; default: Dialog::handleKeyDown(state); } - if (act != kNoAct) { - processBtnActive(act); + if (_lastbutton != _currBtn) + _btns[_lastbutton]->stopAnimatePressedState(); + + if (_currBtn != kNoAct && !_needRefresh) + _btns[_currBtn]->setPressedState(); + else + updateHighLightedButton(_currBtn); +} + +void PredictiveDialog::updateHighLightedButton(ButtonId act) { + if (_currBtn != kNoAct) { + _btns[_lastbutton]->setHighLighted(false); + _lastbutton = act; + _btns[_lastbutton]->setHighLighted(true); } } void PredictiveDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { - ButtonId act = kNoAct; + _currBtn = kNoAct; _navigationwithkeys = false; + if (_lastbutton != kNoAct) + _btns[_lastbutton]->setHighLighted(false); + switch (cmd) { case kDelCmd: - act = kDelAct; + _currBtn = kDelAct; break; case kNextCmd: - act = kNextAct; + _currBtn = kNextAct; break; case kAddCmd: - act = kAddAct; + _currBtn = kAddAct; break; case kModeCmd: - act = kModeAct; + _currBtn = kModeAct; break; case kBut1Cmd: - act = kBtn1Act; + _currBtn = kBtn1Act; break; case kBut2Cmd: - act = kBtn2Act; + _currBtn = kBtn2Act; break; case kBut3Cmd: - act = kBtn3Act; + _currBtn = kBtn3Act; break; case kBut4Cmd: - act = kBtn4Act; + _currBtn = kBtn4Act; break; case kBut5Cmd: - act = kBtn5Act; + _currBtn = kBtn5Act; break; case kBut6Cmd: - act = kBtn6Act; + _currBtn = kBtn6Act; break; case kBut7Cmd: - act = kBtn7Act; + _currBtn = kBtn7Act; break; case kBut8Cmd: - act = kBtn8Act; + _currBtn = kBtn8Act; break; case kBut9Cmd: - act = kBtn9Act; + _currBtn = kBtn9Act; break; case kBut0Cmd: - act = kBtn0Act; + _currBtn = kBtn0Act; break; case kCancelCmd: saveUserDictToFile(); close(); return; case kOkCmd: - act = kOkAct; + _currBtn = kOkAct; break; default: Dialog::handleCommand(sender, cmd, data); } - if (act != kNoAct) { - processBtnActive(act); + if (_currBtn != kNoAct) { + processBtnActive(_currBtn); } } @@ -500,18 +561,18 @@ void PredictiveDialog::processBtnActive(ButtonId button) { bringWordtoTop(_unitedDict.dictActLine, _wordNumber); } else if (button == kModeAct) { // Mode _mode++; - _addBtn->setEnabled(false); + _btns[kAddAct]->setEnabled(false); if (_mode > kModeAbc) { _mode = kModePre; // I18N: Pre means 'Predictive', leave '*' as is - _modebutton->setLabel("* Pre"); + _btns[kModeAct]->setLabel("* Pre"); } else if (_mode == kModeNum) { // I18N: 'Num' means Numbers - _modebutton->setLabel("* Num"); + _btns[kModeAct]->setLabel("* Num"); } else { // I18N: 'Abc' means Latin alphabet input - _modebutton->setLabel("* Abc"); - _addBtn->setEnabled(true); + _btns[kModeAct]->setLabel("* Abc"); + _btns[kAddAct]->setEnabled(true); } // truncate current input at mode change @@ -532,18 +593,23 @@ void PredictiveDialog::processBtnActive(ButtonId button) { if (button == kOkAct) close(); + + if (button == kCancelAct) { + saveUserDictToFile(); + close(); + } } void PredictiveDialog::handleTickle() { - // TODO/FIXME: This code does not seem to make any sense. It is only - // triggered when _lastTime is zero and sets _lastTime to zero again - // under some condition. This should really be a nop. Probably this - // code intends to check "_lastTime" instead of "!_lastTime". - if (!_lastTime) { + if (_lastTime) { if ((_curTime - _lastTime) > kRepeatDelay) { _lastTime = 0; } } + + if (getTickleWidget()) { + getTickleWidget()->handleTickle(); + } } void PredictiveDialog::mergeDicts() { @@ -664,7 +730,7 @@ bool PredictiveDialog::matchWord() { // The entries in the dictionary consist of a code, a space, and then // a space-separated list of words matching this code. - // To exactly match a code, we therefore match the code plus the trailing + // To ex_currBtnly match a code, we therefore match the code plus the trailing // space in the dictionary. Common::String code = _currentCode + " "; |