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author | Matthew Hoops | 2012-08-26 15:49:45 -0400 |
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committer | Matthew Hoops | 2012-08-26 16:12:25 -0400 |
commit | bb1e60e8b2f3bba06ae3b089097f94ea82a70c8a (patch) | |
tree | a434233367725fbb6dc7072776c312f52254d57f /gui/saveload-dialog.cpp | |
parent | 7a49b3669a0e18210a2f5409cb35da735f549b11 (diff) | |
parent | 857b92f8ffececa9c1f990d21a6a8d1630199a62 (diff) | |
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Merge remote branch 'upstream/master' into pegasus
Conflicts:
AUTHORS
devtools/credits.pl
gui/credits.h
Diffstat (limited to 'gui/saveload-dialog.cpp')
-rw-r--r-- | gui/saveload-dialog.cpp | 882 |
1 files changed, 882 insertions, 0 deletions
diff --git a/gui/saveload-dialog.cpp b/gui/saveload-dialog.cpp new file mode 100644 index 0000000000..850dfcc78f --- /dev/null +++ b/gui/saveload-dialog.cpp @@ -0,0 +1,882 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "gui/saveload-dialog.h" +#include "common/translation.h" +#include "common/config-manager.h" + +#include "gui/message.h" +#include "gui/gui-manager.h" +#include "gui/ThemeEval.h" +#include "gui/widgets/edittext.h" + +#include "graphics/scaler.h" + +namespace GUI { + +#ifndef DISABLE_SAVELOADCHOOSER_GRID +SaveLoadChooserType getRequestedSaveLoadDialog(const MetaEngine &metaEngine) { + const Common::String &userConfig = ConfMan.get("gui_saveload_chooser", Common::ConfigManager::kApplicationDomain); + if (g_gui.getWidth() >= 640 && g_gui.getHeight() >= 400 + && metaEngine.hasFeature(MetaEngine::kSavesSupportMetaInfo) + && metaEngine.hasFeature(MetaEngine::kSavesSupportThumbnail) + && userConfig.equalsIgnoreCase("grid")) { + // In case we are 640x400 or higher, this dialog is not in save mode, + // the user requested the grid dialog and the engines supports it we + // try to set it up. + return kSaveLoadDialogGrid; + } else { + // In all other cases we want to use the list dialog. + return kSaveLoadDialogList; + } +} + +enum { + kListSwitchCmd = 'LIST', + kGridSwitchCmd = 'GRID' +}; +#endif // !DISABLE_SAVELOADCHOOSER_GRID + +SaveLoadChooserDialog::SaveLoadChooserDialog(const Common::String &dialogName, const bool saveMode) + : Dialog(dialogName), _metaEngine(0), _delSupport(false), _metaInfoSupport(false), + _thumbnailSupport(false), _saveDateSupport(false), _playTimeSupport(false), _saveMode(saveMode) +#ifndef DISABLE_SAVELOADCHOOSER_GRID + , _listButton(0), _gridButton(0) +#endif // !DISABLE_SAVELOADCHOOSER_GRID + { +#ifndef DISABLE_SAVELOADCHOOSER_GRID + addChooserButtons(); +#endif // !DISABLE_SAVELOADCHOOSER_GRID +} + +SaveLoadChooserDialog::SaveLoadChooserDialog(int x, int y, int w, int h, const bool saveMode) + : Dialog(x, y, w, h), _metaEngine(0), _delSupport(false), _metaInfoSupport(false), + _thumbnailSupport(false), _saveDateSupport(false), _playTimeSupport(false), _saveMode(saveMode) +#ifndef DISABLE_SAVELOADCHOOSER_GRID + , _listButton(0), _gridButton(0) +#endif // !DISABLE_SAVELOADCHOOSER_GRID + { +#ifndef DISABLE_SAVELOADCHOOSER_GRID + addChooserButtons(); +#endif // !DISABLE_SAVELOADCHOOSER_GRID +} + +void SaveLoadChooserDialog::open() { + Dialog::open(); + + // So that quitting ScummVM will not cause the dialog result to say a + // savegame was selected. + setResult(-1); +} + +int SaveLoadChooserDialog::run(const Common::String &target, const MetaEngine *metaEngine) { + _metaEngine = metaEngine; + _target = target; + _delSupport = _metaEngine->hasFeature(MetaEngine::kSupportsDeleteSave); + _metaInfoSupport = _metaEngine->hasFeature(MetaEngine::kSavesSupportMetaInfo); + _thumbnailSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportThumbnail); + _saveDateSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportCreationDate); + _playTimeSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportPlayTime); + + return runIntern(); +} + +void SaveLoadChooserDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { +#ifndef DISABLE_SAVELOADCHOOSER_GRID + switch (cmd) { + case kListSwitchCmd: + setResult(kSwitchSaveLoadDialog); + // We save the requested dialog type here to avoid the setting to be + // overwritten when our reflowLayout logic selects a different dialog + // type. + ConfMan.set("gui_saveload_chooser", "list", Common::ConfigManager::kApplicationDomain); + close(); + break; + + case kGridSwitchCmd: + setResult(kSwitchSaveLoadDialog); + // See above. + ConfMan.set("gui_saveload_chooser", "grid", Common::ConfigManager::kApplicationDomain); + close(); + break; + + default: + break; + } +#endif // !DISABLE_SAVELOADCHOOSER_GRID + + return Dialog::handleCommand(sender, cmd, data); +} + +void SaveLoadChooserDialog::reflowLayout() { +#ifndef DISABLE_SAVELOADCHOOSER_GRID + addChooserButtons(); + + const SaveLoadChooserType currentType = getType(); + const SaveLoadChooserType requestedType = getRequestedSaveLoadDialog(*_metaEngine); + + // Change the dialog type if there is any need for it. + if (requestedType != currentType) { + setResult(kSwitchSaveLoadDialog); + close(); + } +#endif // !DISABLE_SAVELOADCHOOSER_GRID + + Dialog::reflowLayout(); +} + +#ifndef DISABLE_SAVELOADCHOOSER_GRID +void SaveLoadChooserDialog::addChooserButtons() { + if (_listButton) { + removeWidget(_listButton); + delete _listButton; + } + + if (_gridButton) { + removeWidget(_gridButton); + delete _gridButton; + } + + _listButton = createSwitchButton("SaveLoadChooser.ListSwitch", "L", _("List view"), ThemeEngine::kImageList, kListSwitchCmd); + _gridButton = createSwitchButton("SaveLoadChooser.GridSwitch", "G", _("Grid view"), ThemeEngine::kImageGrid, kGridSwitchCmd); + if (!_metaInfoSupport || !_thumbnailSupport || !(g_gui.getWidth() >= 640 && g_gui.getHeight() >= 400)) { + _gridButton->setEnabled(false); + _listButton->setEnabled(false); + } +} + +ButtonWidget *SaveLoadChooserDialog::createSwitchButton(const Common::String &name, const char *desc, const char *tooltip, const char *image, uint32 cmd) { + ButtonWidget *button; + +#ifndef DISABLE_FANCY_THEMES + if (g_gui.xmlEval()->getVar("Globals.ShowChooserPics") == 1 && g_gui.theme()->supportsImages()) { + button = new PicButtonWidget(this, name, tooltip, cmd); + ((PicButtonWidget *)button)->useThemeTransparency(true); + ((PicButtonWidget *)button)->setGfx(g_gui.theme()->getImageSurface(image)); + } else +#endif + button = new ButtonWidget(this, name, desc, tooltip, cmd); + + return button; +} +#endif // !DISABLE_SAVELOADCHOOSER_GRID + +// SaveLoadChooserSimple implementation + +enum { + kChooseCmd = 'CHOS', + kDelCmd = 'DEL ' +}; + +SaveLoadChooserSimple::SaveLoadChooserSimple(const String &title, const String &buttonLabel, bool saveMode) + : SaveLoadChooserDialog("SaveLoadChooser", saveMode), _list(0), _chooseButton(0), _deleteButton(0), _gfxWidget(0) { + _backgroundType = ThemeEngine::kDialogBackgroundSpecial; + + new StaticTextWidget(this, "SaveLoadChooser.Title", title); + + // Add choice list + _list = new ListWidget(this, "SaveLoadChooser.List"); + _list->setNumberingMode(kListNumberingZero); + _list->setEditable(saveMode); + + _gfxWidget = new GraphicsWidget(this, 0, 0, 10, 10); + + _date = new StaticTextWidget(this, 0, 0, 10, 10, _("No date saved"), Graphics::kTextAlignCenter); + _time = new StaticTextWidget(this, 0, 0, 10, 10, _("No time saved"), Graphics::kTextAlignCenter); + _playtime = new StaticTextWidget(this, 0, 0, 10, 10, _("No playtime saved"), Graphics::kTextAlignCenter); + + // Buttons + new ButtonWidget(this, "SaveLoadChooser.Cancel", _("Cancel"), 0, kCloseCmd); + _chooseButton = new ButtonWidget(this, "SaveLoadChooser.Choose", buttonLabel, 0, kChooseCmd); + _chooseButton->setEnabled(false); + + _deleteButton = new ButtonWidget(this, "SaveLoadChooser.Delete", _("Delete"), 0, kDelCmd); + _deleteButton->setEnabled(false); + + _delSupport = _metaInfoSupport = _thumbnailSupport = false; + + _container = new ContainerWidget(this, 0, 0, 10, 10); +// _container->setHints(THEME_HINT_USE_SHADOW); +} + +int SaveLoadChooserSimple::runIntern() { + if (_gfxWidget) + _gfxWidget->setGfx(0); + + _resultString.clear(); + reflowLayout(); + updateSaveList(); + + return Dialog::runModal(); +} + +const Common::String &SaveLoadChooserSimple::getResultString() const { + int selItem = _list->getSelected(); + return (selItem >= 0) ? _list->getSelectedString() : _resultString; +} + +void SaveLoadChooserSimple::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { + int selItem = _list->getSelected(); + + switch (cmd) { + case kListItemActivatedCmd: + case kListItemDoubleClickedCmd: + if (selItem >= 0 && _chooseButton->isEnabled()) { + if (_list->isEditable() || !_list->getSelectedString().empty()) { + _list->endEditMode(); + if (!_saveList.empty()) { + setResult(_saveList[selItem].getSaveSlot()); + _resultString = _list->getSelectedString(); + } + close(); + } + } + break; + case kChooseCmd: + _list->endEditMode(); + if (!_saveList.empty()) { + setResult(_saveList[selItem].getSaveSlot()); + _resultString = _list->getSelectedString(); + } + close(); + break; + case kListSelectionChangedCmd: + updateSelection(true); + break; + case kDelCmd: + if (selItem >= 0 && _delSupport) { + MessageDialog alert(_("Do you really want to delete this savegame?"), + _("Delete"), _("Cancel")); + if (alert.runModal() == kMessageOK) { + _metaEngine->removeSaveState(_target.c_str(), _saveList[selItem].getSaveSlot()); + + setResult(-1); + _list->setSelected(-1); + + updateSaveList(); + updateSelection(true); + } + } + break; + case kCloseCmd: + setResult(-1); + default: + SaveLoadChooserDialog::handleCommand(sender, cmd, data); + } +} + +void SaveLoadChooserSimple::reflowLayout() { + if (g_gui.xmlEval()->getVar("Globals.SaveLoadChooser.ExtInfo.Visible") == 1 && _thumbnailSupport) { + int16 x, y; + uint16 w, h; + + if (!g_gui.xmlEval()->getWidgetData("SaveLoadChooser.Thumbnail", x, y, w, h)) + error("Error when loading position data for Save/Load Thumbnails"); + + int thumbW = kThumbnailWidth; + int thumbH = kThumbnailHeight2; + int thumbX = x + (w >> 1) - (thumbW >> 1); + int thumbY = y + kLineHeight; + + int textLines = 0; + if (!_saveDateSupport) + textLines++; + if (!_playTimeSupport) + textLines++; + + _container->resize(x, y, w, h - (kLineHeight * textLines)); + _gfxWidget->resize(thumbX, thumbY, thumbW, thumbH); + + int height = thumbY + thumbH + kLineHeight; + + if (_saveDateSupport) { + _date->resize(thumbX, height, kThumbnailWidth, kLineHeight); + height += kLineHeight; + _time->resize(thumbX, height, kThumbnailWidth, kLineHeight); + height += kLineHeight; + } + + if (_playTimeSupport) + _playtime->resize(thumbX, height, kThumbnailWidth, kLineHeight); + + _container->setVisible(true); + _gfxWidget->setVisible(true); + + _date->setVisible(_saveDateSupport); + _time->setVisible(_saveDateSupport); + + _playtime->setVisible(_playTimeSupport); + + updateSelection(false); + } else { + _container->setVisible(false); + _gfxWidget->setVisible(false); + _date->setVisible(false); + _time->setVisible(false); + _playtime->setVisible(false); + } + + SaveLoadChooserDialog::reflowLayout(); +} + +void SaveLoadChooserSimple::updateSelection(bool redraw) { + int selItem = _list->getSelected(); + + bool isDeletable = _delSupport; + bool isWriteProtected = false; + bool startEditMode = _list->isEditable(); + + // We used to support letting the themes specify the fill color with our + // initial theme based GUI. But this support was dropped. + _gfxWidget->setGfx(-1, -1, 0, 0, 0); + _date->setLabel(_("No date saved")); + _time->setLabel(_("No time saved")); + _playtime->setLabel(_("No playtime saved")); + + if (selItem >= 0 && _metaInfoSupport) { + SaveStateDescriptor desc = _metaEngine->querySaveMetaInfos(_target.c_str(), _saveList[selItem].getSaveSlot()); + + isDeletable = desc.getDeletableFlag() && _delSupport; + isWriteProtected = desc.getWriteProtectedFlag(); + + // Don't allow the user to change the description of write protected games + if (isWriteProtected) + startEditMode = false; + + if (_thumbnailSupport) { + const Graphics::Surface *thumb = desc.getThumbnail(); + if (thumb) { + _gfxWidget->setGfx(thumb); + _gfxWidget->useAlpha(256); + } + } + + if (_saveDateSupport) { + const Common::String &saveDate = desc.getSaveDate(); + if (!saveDate.empty()) + _date->setLabel(_("Date: ") + saveDate); + + const Common::String &saveTime = desc.getSaveTime(); + if (!saveTime.empty()) + _time->setLabel(_("Time: ") + saveTime); + } + + if (_playTimeSupport) { + const Common::String &playTime = desc.getPlayTime(); + if (!playTime.empty()) + _playtime->setLabel(_("Playtime: ") + playTime); + } + } + + + if (_list->isEditable()) { + // Disable the save button if nothing is selected, or if the selected + // game is write protected + _chooseButton->setEnabled(selItem >= 0 && !isWriteProtected); + + if (startEditMode) { + _list->startEditMode(); + + if (_chooseButton->isEnabled() && _list->getSelectedString() == _("Untitled savestate") && + _list->getSelectionColor() == ThemeEngine::kFontColorAlternate) { + _list->setEditString(""); + _list->setEditColor(ThemeEngine::kFontColorNormal); + } + } + } else { + // Disable the load button if nothing is selected, or if an empty + // list item is selected. + _chooseButton->setEnabled(selItem >= 0 && !_list->getSelectedString().empty()); + } + + // Delete will always be disabled if the engine doesn't support it. + _deleteButton->setEnabled(isDeletable && (selItem >= 0) && (!_list->getSelectedString().empty())); + + if (redraw) { + _gfxWidget->draw(); + _date->draw(); + _time->draw(); + _playtime->draw(); + _chooseButton->draw(); + _deleteButton->draw(); + + draw(); + } +} + +void SaveLoadChooserSimple::close() { + _metaEngine = 0; + _target.clear(); + _saveList.clear(); + _list->setList(StringArray()); + + SaveLoadChooserDialog::close(); +} + +void SaveLoadChooserSimple::updateSaveList() { + _saveList = _metaEngine->listSaves(_target.c_str()); + + int curSlot = 0; + int saveSlot = 0; + StringArray saveNames; + ListWidget::ColorList colors; + for (SaveStateList::const_iterator x = _saveList.begin(); x != _saveList.end(); ++x) { + // Handle gaps in the list of save games + saveSlot = x->getSaveSlot(); + if (curSlot < saveSlot) { + while (curSlot < saveSlot) { + SaveStateDescriptor dummySave(curSlot, ""); + _saveList.insert_at(curSlot, dummySave); + saveNames.push_back(dummySave.getDescription()); + colors.push_back(ThemeEngine::kFontColorNormal); + curSlot++; + } + + // Sync the save list iterator + for (x = _saveList.begin(); x != _saveList.end(); ++x) { + if (x->getSaveSlot() == saveSlot) + break; + } + } + + // Show "Untitled savestate" for empty/whitespace savegame descriptions + Common::String description = x->getDescription(); + Common::String trimmedDescription = description; + trimmedDescription.trim(); + if (trimmedDescription.empty()) { + description = _("Untitled savestate"); + colors.push_back(ThemeEngine::kFontColorAlternate); + } else { + colors.push_back(ThemeEngine::kFontColorNormal); + } + + saveNames.push_back(description); + curSlot++; + } + + // Fill the rest of the save slots with empty saves + + int maximumSaveSlots = _metaEngine->getMaximumSaveSlot(); + +#ifdef __DS__ + // Low memory on the DS means too many save slots are impractical, so limit + // the maximum here. + if (maximumSaveSlots > 99) { + maximumSaveSlots = 99; + } +#endif + + Common::String emptyDesc; + for (int i = curSlot; i <= maximumSaveSlots; i++) { + saveNames.push_back(emptyDesc); + SaveStateDescriptor dummySave(i, ""); + _saveList.push_back(dummySave); + colors.push_back(ThemeEngine::kFontColorNormal); + } + + _list->setList(saveNames, &colors); +} + +// SaveLoadChooserGrid implementation + +#ifndef DISABLE_SAVELOADCHOOSER_GRID + +enum { + kNextCmd = 'NEXT', + kPrevCmd = 'PREV', + kNewSaveCmd = 'SAVE' +}; + +SaveLoadChooserGrid::SaveLoadChooserGrid(const Common::String &title, bool saveMode) + : SaveLoadChooserDialog("SaveLoadChooser", saveMode), _lines(0), _columns(0), _entriesPerPage(0), + _curPage(0), _newSaveContainer(0), _nextFreeSaveSlot(0), _buttons() { + _backgroundType = ThemeEngine::kDialogBackgroundSpecial; + + new StaticTextWidget(this, "SaveLoadChooser.Title", title); + + // Buttons + new ButtonWidget(this, "SaveLoadChooser.Delete", _("Cancel"), 0, kCloseCmd); + _nextButton = new ButtonWidget(this, "SaveLoadChooser.Choose", _("Next"), 0, kNextCmd); + _nextButton->setEnabled(false); + + _prevButton = new ButtonWidget(this, "SaveLoadChooser.Cancel", _("Prev"), 0, kPrevCmd); + _prevButton->setEnabled(false); + + // Page display + _pageDisplay = new StaticTextWidget(this, "SaveLoadChooser.PageDisplay", Common::String()); + _pageDisplay->setAlign(Graphics::kTextAlignRight); +} + +SaveLoadChooserGrid::~SaveLoadChooserGrid() { + removeWidget(_pageDisplay); + delete _pageDisplay; +} + +const Common::String &SaveLoadChooserGrid::getResultString() const { + return _resultString; +} + +void SaveLoadChooserGrid::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { + if (cmd <= _entriesPerPage && cmd + _curPage * _entriesPerPage <= _saveList.size()) { + const SaveStateDescriptor &desc = _saveList[cmd - 1 + _curPage * _entriesPerPage]; + + if (_saveMode) { + _resultString = desc.getDescription(); + } + + setResult(desc.getSaveSlot()); + close(); + } + + switch (cmd) { + case kNextCmd: + ++_curPage; + updateSaves(); + draw(); + break; + + case kPrevCmd: + --_curPage; + updateSaves(); + draw(); + break; + + case kNewSaveCmd: + setResult(_nextFreeSaveSlot); + close(); + break; + + case kCloseCmd: + setResult(-1); + default: + SaveLoadChooserDialog::handleCommand(sender, cmd, data); + } +} + +void SaveLoadChooserGrid::handleMouseWheel(int x, int y, int direction) { + if (direction > 0) { + if (_nextButton->isEnabled()) { + ++_curPage; + updateSaves(); + draw(); + } + } else { + if (_prevButton->isEnabled()) { + --_curPage; + updateSaves(); + draw(); + } + } +} + +void SaveLoadChooserGrid::open() { + SaveLoadChooserDialog::open(); + + _curPage = 0; + _saveList = _metaEngine->listSaves(_target.c_str()); + _resultString.clear(); + + // Determine the next free save slot for save mode + if (_saveMode) { + int lastSlot = -1; + _nextFreeSaveSlot = -1; + for (SaveStateList::const_iterator x = _saveList.begin(); x != _saveList.end(); ++x) { + const int curSlot = x->getSaveSlot(); + + // In case there was a gap found use the slot. + if (lastSlot + 1 < curSlot) { + _nextFreeSaveSlot = lastSlot + 1; + break; + } + + lastSlot = curSlot; + } + + // Use the next available slot otherwise. + if (_nextFreeSaveSlot == -1 && lastSlot + 1 < _metaEngine->getMaximumSaveSlot()) { + _nextFreeSaveSlot = lastSlot + 1; + } + } + + updateSaves(); +} + +void SaveLoadChooserGrid::reflowLayout() { + // HACK: The page display is not available in low resolution layout. We + // remove and readd the widget here to avoid our GUI from erroring out. + removeWidget(_pageDisplay); + if (g_gui.xmlEval()->getVar("Globals.ShowChooserPageDisplay") == 1) { + _pageDisplay->init(); + } + + SaveLoadChooserDialog::reflowLayout(); + destroyButtons(); + + // HACK: The whole code below really works around the fact, that we have + // no easy way to dynamically layout widgets. + const uint16 availableWidth = getWidth() - 20; + uint16 availableHeight; + + int16 x, y; + uint16 w; + g_gui.xmlEval()->getWidgetData("SaveLoadChooser.List", x, y, w, availableHeight); + + const int16 buttonWidth = kThumbnailWidth + 6; + const int16 buttonHeight = kThumbnailHeight2 + 6; + + const int16 containerFrameWidthAdd = 10; + const int16 containerFrameHeightAdd = 0; + const int16 containerWidth = buttonWidth + containerFrameWidthAdd; + const int16 containerHeight = buttonHeight + kLineHeight + containerFrameHeightAdd; + + const int16 defaultSpacingHorizontal = 4; + const int16 defaultSpacingVertical = 8; + const int16 slotAreaWidth = containerWidth + defaultSpacingHorizontal; + const int16 slotAreaHeight = containerHeight + defaultSpacingVertical; + + const uint oldEntriesPerPage = _entriesPerPage; + _columns = MAX<uint>(1, availableWidth / slotAreaWidth); + _lines = MAX<uint>(1, availableHeight / slotAreaHeight); + _entriesPerPage = _columns * _lines; + + // In save mode the first button is always "New Save", thus we need to + // adjust the entries per page here. + if (_saveMode) { + --_entriesPerPage; + } + + // Recalculate the page number + if (!_saveList.empty() && oldEntriesPerPage != 0) { + if (_entriesPerPage != 0) { + _curPage = (_curPage * oldEntriesPerPage) / _entriesPerPage; + } else { + _curPage = 0; + } + } + + const uint addX = _columns > 1 ? (availableWidth % slotAreaWidth) / (_columns - 1) : 0; + //const uint addY = _lines > 1 ? (availableHeight % slotAreaHeight) / (_lines - 1) : 0; + + _buttons.reserve(_lines * _columns); + y += defaultSpacingVertical / 2; + for (uint curLine = 0; curLine < _lines; ++curLine, y += slotAreaHeight/* + addY*/) { + for (uint curColumn = 0, curX = x + defaultSpacingHorizontal / 2; curColumn < _columns; ++curColumn, curX += slotAreaWidth + addX) { + int dstY = containerFrameHeightAdd / 2; + int dstX = containerFrameWidthAdd / 2; + + // In the save mode we will always create a new save button as the first button. + if (_saveMode && curLine == 0 && curColumn == 0) { + _newSaveContainer = new ContainerWidget(this, curX, y, containerWidth, containerHeight); + ButtonWidget *newSave = new ButtonWidget(_newSaveContainer, dstX, dstY, buttonWidth, buttonHeight, _("New Save"), _("Create a new save game"), kNewSaveCmd); + // In case no more slots are free, we will disable the new save button + if (_nextFreeSaveSlot == -1) { + newSave->setEnabled(false); + } + continue; + } + + ContainerWidget *container = new ContainerWidget(this, curX, y, containerWidth, containerHeight); + container->setVisible(false); + + // Command 0 cannot be used, since it won't be send. Thus we will adjust + // command number here, if required. This is only the case for load mode + // since for save mode, the first button used is index 1 anyway. + uint buttonCmd = curLine * _columns + curColumn; + if (!_saveMode) { + buttonCmd += 1; + } + + PicButtonWidget *button = new PicButtonWidget(container, dstX, dstY, buttonWidth, buttonHeight, 0, buttonCmd); + dstY += buttonHeight; + + StaticTextWidget *description = new StaticTextWidget(container, dstX, dstY, buttonWidth, kLineHeight, Common::String(), Graphics::kTextAlignLeft); + + _buttons.push_back(SlotButton(container, button, description)); + } + } + + if (!_target.empty()) + updateSaves(); +} + +void SaveLoadChooserGrid::close() { + SaveLoadChooserDialog::close(); + hideButtons(); +} + +int SaveLoadChooserGrid::runIntern() { + int slot; + do { + const SaveLoadChooserType currentType = getType(); + const SaveLoadChooserType requestedType = getRequestedSaveLoadDialog(*_metaEngine); + + // Catch resolution changes when the save name dialog was open. + if (currentType != requestedType) { + setResult(kSwitchSaveLoadDialog); + return kSwitchSaveLoadDialog; + } + + slot = runModal(); + } while (_saveMode && slot >= 0 && !selectDescription()); + + return slot; +} + +bool SaveLoadChooserGrid::selectDescription() { + _savenameDialog.setDescription(_resultString); + _savenameDialog.setTargetSlot(getResult()); + if (_savenameDialog.runModal() == 0) { + _resultString = _savenameDialog.getDescription(); + return true; + } else { + return false; + } +} + +void SaveLoadChooserGrid::destroyButtons() { + if (_newSaveContainer) { + removeWidget(_newSaveContainer); + delete _newSaveContainer; + _newSaveContainer = 0; + } + + for (ButtonArray::iterator i = _buttons.begin(), end = _buttons.end(); i != end; ++i) { + removeWidget(i->container); + delete i->container; + } + + _buttons.clear(); +} + +void SaveLoadChooserGrid::hideButtons() { + for (ButtonArray::iterator i = _buttons.begin(), end = _buttons.end(); i != end; ++i) { + i->button->setGfx(0); + i->setVisible(false); + } +} + +void SaveLoadChooserGrid::updateSaves() { + hideButtons(); + + for (uint i = _curPage * _entriesPerPage, curNum = 0; i < _saveList.size() && curNum < _entriesPerPage; ++i, ++curNum) { + const uint saveSlot = _saveList[i].getSaveSlot(); + + SaveStateDescriptor desc = _metaEngine->querySaveMetaInfos(_target.c_str(), saveSlot); + SlotButton &curButton = _buttons[curNum]; + curButton.setVisible(true); + const Graphics::Surface *thumbnail = desc.getThumbnail(); + if (thumbnail) { + curButton.button->setGfx(desc.getThumbnail()); + } else { + curButton.button->setGfx(kThumbnailWidth, kThumbnailHeight2, 0, 0, 0); + } + curButton.description->setLabel(Common::String::format("%d. %s", saveSlot, desc.getDescription().c_str())); + + Common::String tooltip(_("Name: ")); + tooltip += desc.getDescription(); + + if (_saveDateSupport) { + const Common::String &saveDate = desc.getSaveDate(); + if (!saveDate.empty()) { + tooltip += "\n"; + tooltip += _("Date: ") + saveDate; + } + + const Common::String &saveTime = desc.getSaveTime(); + if (!saveTime.empty()) { + tooltip += "\n"; + tooltip += _("Time: ") + saveTime; + } + } + + if (_playTimeSupport) { + const Common::String &playTime = desc.getPlayTime(); + if (!playTime.empty()) { + tooltip += "\n"; + tooltip += _("Playtime: ") + playTime; + } + } + + curButton.button->setTooltip(tooltip); + + // In save mode we disable the button, when it's write protected. + // TODO: Maybe we should not display it at all then? + if (_saveMode && desc.getWriteProtectedFlag()) { + curButton.button->setEnabled(false); + } else { + curButton.button->setEnabled(true); + } + } + + const uint numPages = (_entriesPerPage != 0) ? (_saveList.size() / _entriesPerPage + 1) : 1; + _pageDisplay->setLabel(Common::String::format("%u/%u", _curPage + 1, numPages)); + + if (_curPage > 0) + _prevButton->setEnabled(true); + else + _prevButton->setEnabled(false); + + if ((_curPage + 1) * _entriesPerPage < _saveList.size()) + _nextButton->setEnabled(true); + else + _nextButton->setEnabled(false); +} + +SavenameDialog::SavenameDialog() + : Dialog("SavenameDialog") { + _title = new StaticTextWidget(this, "SavenameDialog.DescriptionText", Common::String()); + + new ButtonWidget(this, "SavenameDialog.Cancel", _("Cancel"), 0, kCloseCmd); + new ButtonWidget(this, "SavenameDialog.Ok", _("OK"), 0, kOKCmd); + + _description = new EditTextWidget(this, "SavenameDialog.Description", Common::String(), 0, 0, kOKCmd); +} + +void SavenameDialog::setDescription(const Common::String &desc) { + _description->setEditString(desc); +} + +const Common::String &SavenameDialog::getDescription() { + return _description->getEditString(); +} + +void SavenameDialog::open() { + Dialog::open(); + setResult(-1); + + _title->setLabel(Common::String::format(_("Enter a description for slot %d:"), _targetSlot)); +} + +void SavenameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { + switch (cmd) { + case kOKCmd: + setResult(0); + close(); + break; + + default: + Dialog::handleCommand(sender, cmd, data); + } +} + +#endif // !DISABLE_SAVELOADCHOOSER_GRID + +} // End of namespace GUI |