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authorAdrian Frühwirth2018-03-20 22:22:09 +0100
committerAdrian Frühwirth2018-03-20 22:22:11 +0100
commitb4c1efe2f22f7daefc748b49ffca4839c457e391 (patch)
treea587e39b0e1412a20e34fe409dc8564f73894296 /gui/saveload-dialog.h
parent728f4d4ba539310e49fb74385b8bdb18d4fcff26 (diff)
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TUCKER: Remove superfluous workaround for Trac#4156
Despite what the comment says this does not seem to be in the original game and I cannot replicate this in either the original or a current ScummVM build. It is highly likely that this was one of several sprite offset bugs which were present in our implementation earlier but which have since been fixed.
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