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authorJohannes Schickel2009-08-16 12:10:37 +0000
committerJohannes Schickel2009-08-16 12:10:37 +0000
commit5a89bc058c844123bb1b167a5881873d00452c46 (patch)
tree8b66c21fc6401b6dec15f4d0999f2f054477b8c4 /gui/saveload.cpp
parent86fdd698ad3c703636830e125443cd70e7a46620 (diff)
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Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently.
svn-id: r43436
Diffstat (limited to 'gui/saveload.cpp')
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