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author | Max Horn | 2008-11-11 12:13:55 +0000 |
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committer | Max Horn | 2008-11-11 12:13:55 +0000 |
commit | a39c78a1bab1f734ccb9fd54bbb23ca8d3b26279 (patch) | |
tree | a2fd80d22d9573861ce56b81a902b1c67ddaed2d /gui/saveload.h | |
parent | 98e9333aabaf759b22451a3418e23142b2d1f94a (diff) | |
download | scummvm-rg350-a39c78a1bab1f734ccb9fd54bbb23ca8d3b26279.tar.gz scummvm-rg350-a39c78a1bab1f734ccb9fd54bbb23ca8d3b26279.tar.bz2 scummvm-rg350-a39c78a1bab1f734ccb9fd54bbb23ca8d3b26279.zip |
Moved GUI::SaveLoadChooser to its own source file
svn-id: r35002
Diffstat (limited to 'gui/saveload.h')
-rw-r--r-- | gui/saveload.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/gui/saveload.h b/gui/saveload.h new file mode 100644 index 0000000000..d9a71ced80 --- /dev/null +++ b/gui/saveload.h @@ -0,0 +1,83 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#ifndef GUI_SAVELOAD_DIALOG_H +#define GUI_SAVELOAD_DIALOG_H + +#include "gui/dialog.h" +//#include "engines/game.h" +#include "engines/metaengine.h" +//#include "common/str.h" + +namespace GUI { + +class ListWidget; +class GraphicsWidget; + +class SaveLoadChooser : public GUI::Dialog { + typedef Common::String String; + typedef Common::StringList StringList; +protected: + GUI::ListWidget *_list; + GUI::ButtonWidget *_chooseButton; + GUI::ButtonWidget *_deleteButton; + GUI::GraphicsWidget *_gfxWidget; + GUI::ContainerWidget *_container; + GUI::StaticTextWidget *_date; + GUI::StaticTextWidget *_time; + GUI::StaticTextWidget *_playtime; + + const EnginePlugin *_plugin; + bool _delSupport; + bool _metaInfoSupport; + bool _thumbnailSupport; + bool _saveDateSupport; + bool _playTimeSupport; + String _target; + SaveStateList _saveList; + String _resultString; + + uint8 _fillR, _fillG, _fillB; + + void updateSaveList(); + void updateSelection(bool redraw); +public: + SaveLoadChooser(const String &title, const String &buttonLabel); + ~SaveLoadChooser(); + + virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); + void setList(const StringList& list); + int runModal(const EnginePlugin *plugin, const String &target); + + const Common::String &getResultString() const; + void setSaveMode(bool saveMode); + + virtual void reflowLayout(); + + virtual void close(); +}; + +} // End of namespace GUI + +#endif |