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authorD G Turner2018-10-11 05:52:02 +0100
committerD G Turner2018-10-11 05:52:02 +0100
commitefcd857083122a669d9ba54d34a4b7aae07c245b (patch)
tree8ce8cc027a3570053190aafd13bf4013e9507edb /gui/unknown-game-dialog.cpp
parent6fc08fd2b145451b25d79e38e23db4efb4986f47 (diff)
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GUI: Fix Mouse Wheel Input for Unknown Game Dialog.
This should also fix this for other instances of ScrollContainer, though the dialogs / widgets may require the same change. This fixes bug Trac #10741.
Diffstat (limited to 'gui/unknown-game-dialog.cpp')
-rw-r--r--gui/unknown-game-dialog.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/gui/unknown-game-dialog.cpp b/gui/unknown-game-dialog.cpp
index 561d39457b..ecea16023f 100644
--- a/gui/unknown-game-dialog.cpp
+++ b/gui/unknown-game-dialog.cpp
@@ -81,6 +81,10 @@ UnknownGameDialog::UnknownGameDialog(const DetectionResults &detectionResults) :
rebuild();
}
+void UnknownGameDialog::handleMouseWheel(int x, int y, int direction) {
+ _textContainer->handleMouseWheel(x, y, direction);
+}
+
void UnknownGameDialog::reflowLayout() {
rebuild();
Dialog::reflowLayout();