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| author | Max Horn | 2010-11-16 10:11:57 +0000 | 
|---|---|---|
| committer | Max Horn | 2010-11-16 10:11:57 +0000 | 
| commit | 427dc1ae93fe9aafe97a2796b11db6ac940a97b1 (patch) | |
| tree | ff4e8bea780e9d078c3066fee72640154ba35a74 /gui/widgets/scrollbar.h | |
| parent | c734fc2b3eb327fd442e9a7a62beeec964f2830b (diff) | |
| download | scummvm-rg350-427dc1ae93fe9aafe97a2796b11db6ac940a97b1.tar.gz scummvm-rg350-427dc1ae93fe9aafe97a2796b11db6ac940a97b1.tar.bz2 scummvm-rg350-427dc1ae93fe9aafe97a2796b11db6ac940a97b1.zip | |
GUI: Move major widgets to new directory gui/widgets
Also renamed the source/header files, now they are more closely
aligned to how we rename most other source files
svn-id: r54264
Diffstat (limited to 'gui/widgets/scrollbar.h')
| -rw-r--r-- | gui/widgets/scrollbar.h | 84 | 
1 files changed, 84 insertions, 0 deletions
| diff --git a/gui/widgets/scrollbar.h b/gui/widgets/scrollbar.h new file mode 100644 index 0000000000..53a3369fb4 --- /dev/null +++ b/gui/widgets/scrollbar.h @@ -0,0 +1,84 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#ifndef GUI_WIDGETS_SCROLLBAR_H +#define GUI_WIDGETS_SCROLLBAR_H + +#include "gui/widget.h" + +namespace GUI { + +enum { +	kSetPositionCmd		= 'SETP' +}; + + +class ScrollBarWidget : public Widget, public CommandSender { +protected: +	typedef enum { +		kNoPart, +		kUpArrowPart, +		kDownArrowPart, +		kSliderPart, +		kPageUpPart, +		kPageDownPart +	} Part; + +	Part	_part; +	int		_sliderHeight; +	int		_sliderPos; + +	Part	_draggingPart; +	int		_sliderDeltaMouseDownPos; + +public: +	int		_numEntries; +	int		_entriesPerPage; +	int		_currentPos; + +public: +	ScrollBarWidget(GuiObject *boss, int x, int y, int w, int h); + +	void handleMouseDown(int x, int y, int button, int clickCount); +	void handleMouseUp(int x, int y, int button, int clickCount); +	void handleMouseWheel(int x, int y, int direction); +	void handleMouseMoved(int x, int y, int button); +	void handleMouseEntered(int button)	{ setFlags(WIDGET_HILITED); } +	void handleMouseLeft(int button)	{ clearFlags(WIDGET_HILITED); _part = kNoPart; draw(); } +	void handleTickle(); + +	// FIXME - this should be private, but then we also have to add accessors +	// for _numEntries, _entriesPerPage and _currentPos. This again leads to the question: +	// should these accessors force a redraw? +	void recalc(); + +	void checkBounds(int old_pos); + +protected: +	void drawWidget(); +}; + +} // End of namespace GUI + +#endif | 
