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authorTravis Howell2002-09-11 13:28:34 +0000
committerTravis Howell2002-09-11 13:28:34 +0000
commit004c6ddec95b6c6a3f1068b8f873c485a38b8911 (patch)
treea9f1dcfb2c52e41b23385ded55da5d226479baac /gui
parentf26cd0e2b2f5271249d4dab130bb5d5748f279ab (diff)
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Commited the following patches
[ 606595 ] Fix for Sam & Max animation glitch [ 607175 ] Possible fix for bug #590511 [ 607677 ] Partial workaround for bug #566062 [ 607713 ] patch for bug 580350 (MI2 F5 crash) svn-id: r4924
Diffstat (limited to 'gui')
-rw-r--r--gui/gui.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/gui/gui.cpp b/gui/gui.cpp
index ff989812c9..8d127226e2 100644
--- a/gui/gui.cpp
+++ b/gui/gui.cpp
@@ -907,6 +907,8 @@ void Gui::getSavegameNames(int start)
const char *Gui::queryString(int stringno, int id)
{
+ if ((stringno == 1) && (_s->_gameId == GID_MONKEY2)) return "How may I serve you?"; // FIXME (MI2 data file is wrong)
+
static char namebuf[64];
char *result;
int string;