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author | Travis Howell | 2002-09-11 13:28:34 +0000 |
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committer | Travis Howell | 2002-09-11 13:28:34 +0000 |
commit | 004c6ddec95b6c6a3f1068b8f873c485a38b8911 (patch) | |
tree | a9f1dcfb2c52e41b23385ded55da5d226479baac /gui | |
parent | f26cd0e2b2f5271249d4dab130bb5d5748f279ab (diff) | |
download | scummvm-rg350-004c6ddec95b6c6a3f1068b8f873c485a38b8911.tar.gz scummvm-rg350-004c6ddec95b6c6a3f1068b8f873c485a38b8911.tar.bz2 scummvm-rg350-004c6ddec95b6c6a3f1068b8f873c485a38b8911.zip |
Commited the following patches
[ 606595 ] Fix for Sam & Max animation glitch
[ 607175 ] Possible fix for bug #590511
[ 607677 ] Partial workaround for bug #566062
[ 607713 ] patch for bug 580350 (MI2 F5 crash)
svn-id: r4924
Diffstat (limited to 'gui')
-rw-r--r-- | gui/gui.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/gui/gui.cpp b/gui/gui.cpp index ff989812c9..8d127226e2 100644 --- a/gui/gui.cpp +++ b/gui/gui.cpp @@ -907,6 +907,8 @@ void Gui::getSavegameNames(int start) const char *Gui::queryString(int stringno, int id) { + if ((stringno == 1) && (_s->_gameId == GID_MONKEY2)) return "How may I serve you?"; // FIXME (MI2 data file is wrong) + static char namebuf[64]; char *result; int string; |