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author | Robert Göffringmann | 2004-12-09 15:06:49 +0000 |
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committer | Robert Göffringmann | 2004-12-09 15:06:49 +0000 |
commit | 0d7ab01640a2209167272936c624c32142131993 (patch) | |
tree | d9ec454332093ae1a6c4ca7f9b2954c5d4852e78 /gui | |
parent | 58bf9028b16a1a6d125baa79b223de5e2a5aa0e0 (diff) | |
download | scummvm-rg350-0d7ab01640a2209167272936c624c32142131993.tar.gz scummvm-rg350-0d7ab01640a2209167272936c624c32142131993.tar.bz2 scummvm-rg350-0d7ab01640a2209167272936c624c32142131993.zip |
Pass subdirectories to gamedetector functions
svn-id: r16002
Diffstat (limited to 'gui')
-rw-r--r-- | gui/launcher.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 130e008f7c..0e5b6c2703 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -506,7 +506,7 @@ void LauncherDialog::addGame() { if (_browser->runModal() > 0) { // User made his choice... FilesystemNode dir(_browser->getResult()); - FSList files = dir.listDir(FilesystemNode::kListFilesOnly); + FSList files = dir.listDir(FilesystemNode::kListAll); // ...so let's determine a list of candidates, games that // could be contained in the specified directory. |