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authorJohannes Schickel2013-06-01 19:40:27 -0700
committerJohannes Schickel2013-06-01 19:40:27 -0700
commit0e5bcd207b065843e316b7472da98c437958ebd6 (patch)
tree66abb910863990a622903b4f55ed957550be797b /gui
parent39b0886186039801066e3b405bb47f47fba88972 (diff)
parentaf87e49f9e963d3a5bcb24147b35411798f8db73 (diff)
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Merge pull request #332 from bluegr/roland_gs_cleanup
SCUMM: iMuse - Clean-up of Roland GS code (updated)
Diffstat (limited to 'gui')
-rw-r--r--gui/options.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/options.cpp b/gui/options.cpp
index fb57c15d98..a9fdc19274 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -887,7 +887,7 @@ void OptionsDialog::addMT32Controls(GuiObject *boss, const Common::String &prefi
_mt32Checkbox = new CheckboxWidget(boss, prefix + "mcMt32Checkbox", _c("True Roland MT-32 (no GM emulation)", "lowres"), _("Check if you want to use your real hardware Roland-compatible sound device connected to your computer"));
// GS Extensions setting
- _enableGSCheckbox = new CheckboxWidget(boss, prefix + "mcGSCheckbox", _("Roland GS Mode (disable GM mapping)"), _("Turns off General MIDI mapping for games with Roland MT-32 soundtrack"));
+ _enableGSCheckbox = new CheckboxWidget(boss, prefix + "mcGSCheckbox", _("Roland GS Device (enable MT-32 mappings)"), _("Check if you want to enable patch mappings to emulate an MT-32 on a Roland GS device"));
const MusicPlugin::List p = MusicMan.getPlugins();
// Make sure the null device is the first one in the list to avoid undesired