aboutsummaryrefslogtreecommitdiff
path: root/gui
diff options
context:
space:
mode:
authorJohannes Schickel2012-06-14 03:33:50 +0200
committerJohannes Schickel2012-06-15 23:03:02 +0200
commit1aa5200bb824119651e19a1809d9c07292da57fe (patch)
tree9038ce84dd2c030d32613931f9b7a93ab2c1e112 /gui
parent62c66cdb9c11c029e48706932c2513eaea1dd82b (diff)
downloadscummvm-rg350-1aa5200bb824119651e19a1809d9c07292da57fe.tar.gz
scummvm-rg350-1aa5200bb824119651e19a1809d9c07292da57fe.tar.bz2
scummvm-rg350-1aa5200bb824119651e19a1809d9c07292da57fe.zip
GUI: Create an interface for save/load dialogs.
Diffstat (limited to 'gui')
-rw-r--r--gui/module.mk1
-rw-r--r--gui/saveload-dialog.cpp380
-rw-r--r--gui/saveload-dialog.h90
-rw-r--r--gui/saveload.cpp388
-rw-r--r--gui/saveload.h4
5 files changed, 475 insertions, 388 deletions
diff --git a/gui/module.mk b/gui/module.mk
index d272bb0313..a435d8cca7 100644
--- a/gui/module.mk
+++ b/gui/module.mk
@@ -15,6 +15,7 @@ MODULE_OBJS := \
options.o \
predictivedialog.o \
saveload.o \
+ saveload-dialog.o \
themebrowser.o \
ThemeEngine.o \
ThemeEval.o \
diff --git a/gui/saveload-dialog.cpp b/gui/saveload-dialog.cpp
new file mode 100644
index 0000000000..b8e64c4d99
--- /dev/null
+++ b/gui/saveload-dialog.cpp
@@ -0,0 +1,380 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "gui/saveload-dialog.h"
+#include "common/translation.h"
+
+#include "gui/message.h"
+#include "gui/gui-manager.h"
+#include "gui/ThemeEval.h"
+
+#include "graphics/scaler.h"
+
+namespace GUI {
+
+SaveLoadChooserDialog::SaveLoadChooserDialog(const Common::String &dialogName)
+ : Dialog(dialogName), _metaEngine(0), _delSupport(false), _metaInfoSupport(false),
+ _thumbnailSupport(false), _saveDateSupport(false), _playTimeSupport(false) {
+}
+
+SaveLoadChooserDialog::SaveLoadChooserDialog(int x, int y, int w, int h)
+ : Dialog(x, y, w, h), _metaEngine(0), _delSupport(false), _metaInfoSupport(false),
+ _thumbnailSupport(false), _saveDateSupport(false), _playTimeSupport(false) {
+}
+
+void SaveLoadChooserDialog::open() {
+ Dialog::open();
+
+ // So that quitting ScummVM will not cause the dialog result to say a
+ // savegame was selected.
+ setResult(-1);
+}
+
+int SaveLoadChooserDialog::run(const Common::String &target, const MetaEngine *metaEngine) {
+ _metaEngine = metaEngine;
+ _target = target;
+ _delSupport = _metaEngine->hasFeature(MetaEngine::kSupportsDeleteSave);
+ _metaInfoSupport = _metaEngine->hasFeature(MetaEngine::kSavesSupportMetaInfo);
+ _thumbnailSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportThumbnail);
+ _saveDateSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportCreationDate);
+ _playTimeSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportPlayTime);
+
+ return runIntern();
+}
+
+// SaveLoadChooserSimple implementation
+
+enum {
+ kChooseCmd = 'CHOS',
+ kDelCmd = 'DEL '
+};
+
+SaveLoadChooserSimple::SaveLoadChooserSimple(const String &title, const String &buttonLabel, bool saveMode)
+ : SaveLoadChooserDialog("SaveLoadChooser"), _list(0), _chooseButton(0), _deleteButton(0), _gfxWidget(0) {
+ _backgroundType = ThemeEngine::kDialogBackgroundSpecial;
+
+ new StaticTextWidget(this, "SaveLoadChooser.Title", title);
+
+ // Add choice list
+ _list = new GUI::ListWidget(this, "SaveLoadChooser.List");
+ _list->setNumberingMode(GUI::kListNumberingZero);
+ _list->setEditable(saveMode);
+
+ _gfxWidget = new GUI::GraphicsWidget(this, 0, 0, 10, 10);
+
+ _date = new StaticTextWidget(this, 0, 0, 10, 10, _("No date saved"), Graphics::kTextAlignCenter);
+ _time = new StaticTextWidget(this, 0, 0, 10, 10, _("No time saved"), Graphics::kTextAlignCenter);
+ _playtime = new StaticTextWidget(this, 0, 0, 10, 10, _("No playtime saved"), Graphics::kTextAlignCenter);
+
+ // Buttons
+ new GUI::ButtonWidget(this, "SaveLoadChooser.Cancel", _("Cancel"), 0, kCloseCmd);
+ _chooseButton = new GUI::ButtonWidget(this, "SaveLoadChooser.Choose", buttonLabel, 0, kChooseCmd);
+ _chooseButton->setEnabled(false);
+
+ _deleteButton = new GUI::ButtonWidget(this, "SaveLoadChooser.Delete", _("Delete"), 0, kDelCmd);
+ _deleteButton->setEnabled(false);
+
+ _delSupport = _metaInfoSupport = _thumbnailSupport = false;
+
+ _container = new GUI::ContainerWidget(this, 0, 0, 10, 10);
+// _container->setHints(GUI::THEME_HINT_USE_SHADOW);
+}
+
+int SaveLoadChooserSimple::runIntern() {
+ if (_gfxWidget)
+ _gfxWidget->setGfx(0);
+
+ _resultString.clear();
+ reflowLayout();
+ updateSaveList();
+
+ return Dialog::runModal();
+}
+
+const Common::String &SaveLoadChooserSimple::getResultString() const {
+ int selItem = _list->getSelected();
+ return (selItem >= 0) ? _list->getSelectedString() : _resultString;
+}
+
+void SaveLoadChooserSimple::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
+ int selItem = _list->getSelected();
+
+ switch (cmd) {
+ case GUI::kListItemActivatedCmd:
+ case GUI::kListItemDoubleClickedCmd:
+ if (selItem >= 0 && _chooseButton->isEnabled()) {
+ if (_list->isEditable() || !_list->getSelectedString().empty()) {
+ _list->endEditMode();
+ if (!_saveList.empty()) {
+ setResult(_saveList[selItem].getSaveSlot());
+ _resultString = _list->getSelectedString();
+ }
+ close();
+ }
+ }
+ break;
+ case kChooseCmd:
+ _list->endEditMode();
+ if (!_saveList.empty()) {
+ setResult(_saveList[selItem].getSaveSlot());
+ _resultString = _list->getSelectedString();
+ }
+ close();
+ break;
+ case GUI::kListSelectionChangedCmd:
+ updateSelection(true);
+ break;
+ case kDelCmd:
+ if (selItem >= 0 && _delSupport) {
+ MessageDialog alert(_("Do you really want to delete this savegame?"),
+ _("Delete"), _("Cancel"));
+ if (alert.runModal() == GUI::kMessageOK) {
+ _metaEngine->removeSaveState(_target.c_str(), _saveList[selItem].getSaveSlot());
+
+ setResult(-1);
+ _list->setSelected(-1);
+
+ updateSaveList();
+ updateSelection(true);
+ }
+ }
+ break;
+ case kCloseCmd:
+ setResult(-1);
+ default:
+ SaveLoadChooserDialog::handleCommand(sender, cmd, data);
+ }
+}
+
+void SaveLoadChooserSimple::reflowLayout() {
+ if (g_gui.xmlEval()->getVar("Globals.SaveLoadChooser.ExtInfo.Visible") == 1 && _thumbnailSupport) {
+ int16 x, y;
+ uint16 w, h;
+
+ if (!g_gui.xmlEval()->getWidgetData("SaveLoadChooser.Thumbnail", x, y, w, h))
+ error("Error when loading position data for Save/Load Thumbnails");
+
+ int thumbW = kThumbnailWidth;
+ int thumbH = kThumbnailHeight2;
+ int thumbX = x + (w >> 1) - (thumbW >> 1);
+ int thumbY = y + kLineHeight;
+
+ int textLines = 0;
+ if (!_saveDateSupport)
+ textLines++;
+ if (!_playTimeSupport)
+ textLines++;
+
+ _container->resize(x, y, w, h - (kLineHeight * textLines));
+ _gfxWidget->resize(thumbX, thumbY, thumbW, thumbH);
+
+ int height = thumbY + thumbH + kLineHeight;
+
+ if (_saveDateSupport) {
+ _date->resize(thumbX, height, kThumbnailWidth, kLineHeight);
+ height += kLineHeight;
+ _time->resize(thumbX, height, kThumbnailWidth, kLineHeight);
+ height += kLineHeight;
+ }
+
+ if (_playTimeSupport)
+ _playtime->resize(thumbX, height, kThumbnailWidth, kLineHeight);
+
+ _container->setVisible(true);
+ _gfxWidget->setVisible(true);
+
+ _date->setVisible(_saveDateSupport);
+ _time->setVisible(_saveDateSupport);
+
+ _playtime->setVisible(_playTimeSupport);
+
+ _fillR = 0;
+ _fillG = 0;
+ _fillB = 0;
+ updateSelection(false);
+ } else {
+ _container->setVisible(false);
+ _gfxWidget->setVisible(false);
+ _date->setVisible(false);
+ _time->setVisible(false);
+ _playtime->setVisible(false);
+ }
+
+ SaveLoadChooserDialog::reflowLayout();
+}
+
+void SaveLoadChooserSimple::updateSelection(bool redraw) {
+ int selItem = _list->getSelected();
+
+ bool isDeletable = _delSupport;
+ bool isWriteProtected = false;
+ bool startEditMode = _list->isEditable();
+
+ _gfxWidget->setGfx(-1, -1, _fillR, _fillG, _fillB);
+ _date->setLabel(_("No date saved"));
+ _time->setLabel(_("No time saved"));
+ _playtime->setLabel(_("No playtime saved"));
+
+ if (selItem >= 0 && _metaInfoSupport) {
+ SaveStateDescriptor desc = _metaEngine->querySaveMetaInfos(_target.c_str(), _saveList[selItem].getSaveSlot());
+
+ isDeletable = desc.getDeletableFlag() && _delSupport;
+ isWriteProtected = desc.getWriteProtectedFlag();
+
+ // Don't allow the user to change the description of write protected games
+ if (isWriteProtected)
+ startEditMode = false;
+
+ if (_thumbnailSupport) {
+ const Graphics::Surface *thumb = desc.getThumbnail();
+ if (thumb) {
+ _gfxWidget->setGfx(thumb);
+ _gfxWidget->useAlpha(256);
+ }
+ }
+
+ if (_saveDateSupport) {
+ const Common::String &saveDate = desc.getSaveDate();
+ if (!saveDate.empty())
+ _date->setLabel(_("Date: ") + saveDate);
+
+ const Common::String &saveTime = desc.getSaveTime();
+ if (!saveTime.empty())
+ _time->setLabel(_("Time: ") + saveTime);
+ }
+
+ if (_playTimeSupport) {
+ const Common::String &playTime = desc.getPlayTime();
+ if (!playTime.empty())
+ _playtime->setLabel(_("Playtime: ") + playTime);
+ }
+ }
+
+
+ if (_list->isEditable()) {
+ // Disable the save button if nothing is selected, or if the selected
+ // game is write protected
+ _chooseButton->setEnabled(selItem >= 0 && !isWriteProtected);
+
+ if (startEditMode) {
+ _list->startEditMode();
+
+ if (_chooseButton->isEnabled() && _list->getSelectedString() == _("Untitled savestate") &&
+ _list->getSelectionColor() == ThemeEngine::kFontColorAlternate) {
+ _list->setEditString("");
+ _list->setEditColor(ThemeEngine::kFontColorNormal);
+ }
+ }
+ } else {
+ // Disable the load button if nothing is selected, or if an empty
+ // list item is selected.
+ _chooseButton->setEnabled(selItem >= 0 && !_list->getSelectedString().empty());
+ }
+
+ // Delete will always be disabled if the engine doesn't support it.
+ _deleteButton->setEnabled(isDeletable && (selItem >= 0) && (!_list->getSelectedString().empty()));
+
+ if (redraw) {
+ _gfxWidget->draw();
+ _date->draw();
+ _time->draw();
+ _playtime->draw();
+ _chooseButton->draw();
+ _deleteButton->draw();
+
+ draw();
+ }
+}
+
+void SaveLoadChooserSimple::close() {
+ _metaEngine = 0;
+ _target.clear();
+ _saveList.clear();
+ _list->setList(StringArray());
+
+ SaveLoadChooserDialog::close();
+}
+
+void SaveLoadChooserSimple::updateSaveList() {
+ _saveList = _metaEngine->listSaves(_target.c_str());
+
+ int curSlot = 0;
+ int saveSlot = 0;
+ StringArray saveNames;
+ ListWidget::ColorList colors;
+ for (SaveStateList::const_iterator x = _saveList.begin(); x != _saveList.end(); ++x) {
+ // Handle gaps in the list of save games
+ saveSlot = x->getSaveSlot();
+ if (curSlot < saveSlot) {
+ while (curSlot < saveSlot) {
+ SaveStateDescriptor dummySave(curSlot, "");
+ _saveList.insert_at(curSlot, dummySave);
+ saveNames.push_back(dummySave.getDescription());
+ colors.push_back(ThemeEngine::kFontColorNormal);
+ curSlot++;
+ }
+
+ // Sync the save list iterator
+ for (x = _saveList.begin(); x != _saveList.end(); ++x) {
+ if (x->getSaveSlot() == saveSlot)
+ break;
+ }
+ }
+
+ // Show "Untitled savestate" for empty/whitespace savegame descriptions
+ Common::String description = x->getDescription();
+ Common::String trimmedDescription = description;
+ trimmedDescription.trim();
+ if (trimmedDescription.empty()) {
+ description = _("Untitled savestate");
+ colors.push_back(ThemeEngine::kFontColorAlternate);
+ } else {
+ colors.push_back(ThemeEngine::kFontColorNormal);
+ }
+
+ saveNames.push_back(description);
+ curSlot++;
+ }
+
+ // Fill the rest of the save slots with empty saves
+
+ int maximumSaveSlots = _metaEngine->getMaximumSaveSlot();
+
+#ifdef __DS__
+ // Low memory on the DS means too many save slots are impractical, so limit
+ // the maximum here.
+ if (maximumSaveSlots > 99) {
+ maximumSaveSlots = 99;
+ }
+#endif
+
+ Common::String emptyDesc;
+ for (int i = curSlot; i <= maximumSaveSlots; i++) {
+ saveNames.push_back(emptyDesc);
+ SaveStateDescriptor dummySave(i, "");
+ _saveList.push_back(dummySave);
+ colors.push_back(ThemeEngine::kFontColorNormal);
+ }
+
+ _list->setList(saveNames, &colors);
+}
+
+} // End of namespace GUI
diff --git a/gui/saveload-dialog.h b/gui/saveload-dialog.h
new file mode 100644
index 0000000000..7a78e17bae
--- /dev/null
+++ b/gui/saveload-dialog.h
@@ -0,0 +1,90 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef GUI_SAVELOAD_DIALOG_H
+#define GUI_SAVELOAD_DIALOG_H
+
+#include "gui/dialog.h"
+#include "gui/widgets/list.h"
+
+#include "engines/metaengine.h"
+
+namespace GUI {
+
+class SaveLoadChooserDialog : protected Dialog {
+public:
+ SaveLoadChooserDialog(const Common::String &dialogName);
+ SaveLoadChooserDialog(int x, int y, int w, int h);
+
+ virtual void open();
+
+ int run(const Common::String &target, const MetaEngine *metaEngine);
+ virtual const Common::String &getResultString() const = 0;
+
+protected:
+ virtual int runIntern() = 0;
+
+ const MetaEngine *_metaEngine;
+ bool _delSupport;
+ bool _metaInfoSupport;
+ bool _thumbnailSupport;
+ bool _saveDateSupport;
+ bool _playTimeSupport;
+ Common::String _target;
+};
+
+class SaveLoadChooserSimple : public SaveLoadChooserDialog {
+ typedef Common::String String;
+ typedef Common::Array<Common::String> StringArray;
+public:
+ SaveLoadChooserSimple(const String &title, const String &buttonLabel, bool saveMode);
+
+ virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
+
+ virtual const Common::String &getResultString() const;
+
+ virtual void reflowLayout();
+
+ virtual void close();
+private:
+ virtual int runIntern();
+
+ GUI::ListWidget *_list;
+ GUI::ButtonWidget *_chooseButton;
+ GUI::ButtonWidget *_deleteButton;
+ GUI::GraphicsWidget *_gfxWidget;
+ GUI::ContainerWidget *_container;
+ GUI::StaticTextWidget *_date;
+ GUI::StaticTextWidget *_time;
+ GUI::StaticTextWidget *_playtime;
+
+ SaveStateList _saveList;
+ String _resultString;
+
+ uint8 _fillR, _fillG, _fillB;
+
+ void updateSaveList();
+ void updateSelection(bool redraw);
+};
+
+} // End of namespace GUI
+
+#endif
diff --git a/gui/saveload.cpp b/gui/saveload.cpp
index e2f9461ddb..e0e6d6187e 100644
--- a/gui/saveload.cpp
+++ b/gui/saveload.cpp
@@ -20,401 +20,17 @@
*/
#include "common/config-manager.h"
-#include "common/translation.h"
#include "common/system.h"
-#include "gui/widgets/list.h"
-#include "gui/message.h"
#include "gui/saveload.h"
-#include "gui/ThemeEval.h"
-#include "gui/gui-manager.h"
-
-#include "graphics/scaler.h"
+#include "gui/saveload-dialog.h"
#include "engines/metaengine.h"
namespace GUI {
-enum {
- kChooseCmd = 'CHOS',
- kDelCmd = 'DEL '
-
-};
-
-class SaveLoadChooserImpl : GUI::Dialog {
- typedef Common::String String;
- typedef Common::Array<Common::String> StringArray;
-public:
- SaveLoadChooserImpl(const String &title, const String &buttonLabel, bool saveMode);
-
- int run(const String &target, const MetaEngine *metaEngine);
-
- virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
-
- const Common::String &getResultString() const;
-
- virtual void open();
-
- virtual void reflowLayout();
-
- virtual void close();
-private:
- GUI::ListWidget *_list;
- GUI::ButtonWidget *_chooseButton;
- GUI::ButtonWidget *_deleteButton;
- GUI::GraphicsWidget *_gfxWidget;
- GUI::ContainerWidget *_container;
- GUI::StaticTextWidget *_date;
- GUI::StaticTextWidget *_time;
- GUI::StaticTextWidget *_playtime;
-
- const MetaEngine *_metaEngine;
- bool _delSupport;
- bool _metaInfoSupport;
- bool _thumbnailSupport;
- bool _saveDateSupport;
- bool _playTimeSupport;
- String _target;
- SaveStateList _saveList;
- String _resultString;
-
- uint8 _fillR, _fillG, _fillB;
-
- void updateSaveList();
- void updateSelection(bool redraw);
-};
-
-SaveLoadChooserImpl::SaveLoadChooserImpl(const String &title, const String &buttonLabel, bool saveMode)
- : Dialog("SaveLoadChooser"), _list(0), _chooseButton(0), _deleteButton(0), _gfxWidget(0) {
- _delSupport = _metaInfoSupport = _thumbnailSupport = _saveDateSupport = _playTimeSupport = false;
-
- _backgroundType = ThemeEngine::kDialogBackgroundSpecial;
-
- new StaticTextWidget(this, "SaveLoadChooser.Title", title);
-
- // Add choice list
- _list = new GUI::ListWidget(this, "SaveLoadChooser.List");
- _list->setNumberingMode(GUI::kListNumberingZero);
- _list->setEditable(saveMode);
-
- _gfxWidget = new GUI::GraphicsWidget(this, 0, 0, 10, 10);
-
- _date = new StaticTextWidget(this, 0, 0, 10, 10, _("No date saved"), Graphics::kTextAlignCenter);
- _time = new StaticTextWidget(this, 0, 0, 10, 10, _("No time saved"), Graphics::kTextAlignCenter);
- _playtime = new StaticTextWidget(this, 0, 0, 10, 10, _("No playtime saved"), Graphics::kTextAlignCenter);
-
- // Buttons
- new GUI::ButtonWidget(this, "SaveLoadChooser.Cancel", _("Cancel"), 0, kCloseCmd);
- _chooseButton = new GUI::ButtonWidget(this, "SaveLoadChooser.Choose", buttonLabel, 0, kChooseCmd);
- _chooseButton->setEnabled(false);
-
- _deleteButton = new GUI::ButtonWidget(this, "SaveLoadChooser.Delete", _("Delete"), 0, kDelCmd);
- _deleteButton->setEnabled(false);
-
- _delSupport = _metaInfoSupport = _thumbnailSupport = false;
-
- _container = new GUI::ContainerWidget(this, 0, 0, 10, 10);
-// _container->setHints(GUI::THEME_HINT_USE_SHADOW);
-}
-
-int SaveLoadChooserImpl::run(const String &target, const MetaEngine *metaEngine) {
- if (_gfxWidget)
- _gfxWidget->setGfx(0);
-
- _metaEngine = metaEngine;
- _target = target;
- _delSupport = _metaEngine->hasFeature(MetaEngine::kSupportsDeleteSave);
- _metaInfoSupport = _metaEngine->hasFeature(MetaEngine::kSavesSupportMetaInfo);
- _thumbnailSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportThumbnail);
- _saveDateSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportCreationDate);
- _playTimeSupport = _metaInfoSupport && _metaEngine->hasFeature(MetaEngine::kSavesSupportPlayTime);
- _resultString.clear();
- reflowLayout();
- updateSaveList();
-
- return Dialog::runModal();
-}
-
-void SaveLoadChooserImpl::open() {
- Dialog::open();
-
- // So that quitting ScummVM will not cause the dialog result to say a
- // savegame was selected.
- setResult(-1);
-}
-
-const Common::String &SaveLoadChooserImpl::getResultString() const {
- int selItem = _list->getSelected();
- return (selItem >= 0) ? _list->getSelectedString() : _resultString;
-}
-
-void SaveLoadChooserImpl::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
- int selItem = _list->getSelected();
-
- switch (cmd) {
- case GUI::kListItemActivatedCmd:
- case GUI::kListItemDoubleClickedCmd:
- if (selItem >= 0 && _chooseButton->isEnabled()) {
- if (_list->isEditable() || !_list->getSelectedString().empty()) {
- _list->endEditMode();
- if (!_saveList.empty()) {
- setResult(_saveList[selItem].getSaveSlot());
- _resultString = _list->getSelectedString();
- }
- close();
- }
- }
- break;
- case kChooseCmd:
- _list->endEditMode();
- if (!_saveList.empty()) {
- setResult(_saveList[selItem].getSaveSlot());
- _resultString = _list->getSelectedString();
- }
- close();
- break;
- case GUI::kListSelectionChangedCmd:
- updateSelection(true);
- break;
- case kDelCmd:
- if (selItem >= 0 && _delSupport) {
- MessageDialog alert(_("Do you really want to delete this savegame?"),
- _("Delete"), _("Cancel"));
- if (alert.runModal() == GUI::kMessageOK) {
- _metaEngine->removeSaveState(_target.c_str(), _saveList[selItem].getSaveSlot());
-
- setResult(-1);
- _list->setSelected(-1);
-
- updateSaveList();
- updateSelection(true);
- }
- }
- break;
- case kCloseCmd:
- setResult(-1);
- default:
- Dialog::handleCommand(sender, cmd, data);
- }
-}
-
-void SaveLoadChooserImpl::reflowLayout() {
- if (g_gui.xmlEval()->getVar("Globals.SaveLoadChooser.ExtInfo.Visible") == 1 && _thumbnailSupport) {
- int16 x, y;
- uint16 w, h;
-
- if (!g_gui.xmlEval()->getWidgetData("SaveLoadChooser.Thumbnail", x, y, w, h))
- error("Error when loading position data for Save/Load Thumbnails");
-
- int thumbW = kThumbnailWidth;
- int thumbH = kThumbnailHeight2;
- int thumbX = x + (w >> 1) - (thumbW >> 1);
- int thumbY = y + kLineHeight;
-
- int textLines = 0;
- if (!_saveDateSupport)
- textLines++;
- if (!_playTimeSupport)
- textLines++;
-
- _container->resize(x, y, w, h - (kLineHeight * textLines));
- _gfxWidget->resize(thumbX, thumbY, thumbW, thumbH);
-
- int height = thumbY + thumbH + kLineHeight;
-
- if (_saveDateSupport) {
- _date->resize(thumbX, height, kThumbnailWidth, kLineHeight);
- height += kLineHeight;
- _time->resize(thumbX, height, kThumbnailWidth, kLineHeight);
- height += kLineHeight;
- }
-
- if (_playTimeSupport)
- _playtime->resize(thumbX, height, kThumbnailWidth, kLineHeight);
-
- _container->setVisible(true);
- _gfxWidget->setVisible(true);
-
- _date->setVisible(_saveDateSupport);
- _time->setVisible(_saveDateSupport);
-
- _playtime->setVisible(_playTimeSupport);
-
- _fillR = 0;
- _fillG = 0;
- _fillB = 0;
- updateSelection(false);
- } else {
- _container->setVisible(false);
- _gfxWidget->setVisible(false);
- _date->setVisible(false);
- _time->setVisible(false);
- _playtime->setVisible(false);
- }
-
- Dialog::reflowLayout();
-}
-
-void SaveLoadChooserImpl::updateSelection(bool redraw) {
- int selItem = _list->getSelected();
-
- bool isDeletable = _delSupport;
- bool isWriteProtected = false;
- bool startEditMode = _list->isEditable();
-
- _gfxWidget->setGfx(-1, -1, _fillR, _fillG, _fillB);
- _date->setLabel(_("No date saved"));
- _time->setLabel(_("No time saved"));
- _playtime->setLabel(_("No playtime saved"));
-
- if (selItem >= 0 && _metaInfoSupport) {
- SaveStateDescriptor desc = _metaEngine->querySaveMetaInfos(_target.c_str(), _saveList[selItem].getSaveSlot());
-
- isDeletable = desc.getDeletableFlag() && _delSupport;
- isWriteProtected = desc.getWriteProtectedFlag();
-
- // Don't allow the user to change the description of write protected games
- if (isWriteProtected)
- startEditMode = false;
-
- if (_thumbnailSupport) {
- const Graphics::Surface *thumb = desc.getThumbnail();
- if (thumb) {
- _gfxWidget->setGfx(thumb);
- _gfxWidget->useAlpha(256);
- }
- }
-
- if (_saveDateSupport) {
- const Common::String &saveDate = desc.getSaveDate();
- if (!saveDate.empty())
- _date->setLabel(_("Date: ") + saveDate);
-
- const Common::String &saveTime = desc.getSaveTime();
- if (!saveTime.empty())
- _time->setLabel(_("Time: ") + saveTime);
- }
-
- if (_playTimeSupport) {
- const Common::String &playTime = desc.getPlayTime();
- if (!playTime.empty())
- _playtime->setLabel(_("Playtime: ") + playTime);
- }
- }
-
-
- if (_list->isEditable()) {
- // Disable the save button if nothing is selected, or if the selected
- // game is write protected
- _chooseButton->setEnabled(selItem >= 0 && !isWriteProtected);
-
- if (startEditMode) {
- _list->startEditMode();
-
- if (_chooseButton->isEnabled() && _list->getSelectedString() == _("Untitled savestate") &&
- _list->getSelectionColor() == ThemeEngine::kFontColorAlternate) {
- _list->setEditString("");
- _list->setEditColor(ThemeEngine::kFontColorNormal);
- }
- }
- } else {
- // Disable the load button if nothing is selected, or if an empty
- // list item is selected.
- _chooseButton->setEnabled(selItem >= 0 && !_list->getSelectedString().empty());
- }
-
- // Delete will always be disabled if the engine doesn't support it.
- _deleteButton->setEnabled(isDeletable && (selItem >= 0) && (!_list->getSelectedString().empty()));
-
- if (redraw) {
- _gfxWidget->draw();
- _date->draw();
- _time->draw();
- _playtime->draw();
- _chooseButton->draw();
- _deleteButton->draw();
-
- draw();
- }
-}
-
-void SaveLoadChooserImpl::close() {
- _metaEngine = 0;
- _target.clear();
- _saveList.clear();
- _list->setList(StringArray());
-
- Dialog::close();
-}
-
-void SaveLoadChooserImpl::updateSaveList() {
- _saveList = _metaEngine->listSaves(_target.c_str());
-
- int curSlot = 0;
- int saveSlot = 0;
- StringArray saveNames;
- ListWidget::ColorList colors;
- for (SaveStateList::const_iterator x = _saveList.begin(); x != _saveList.end(); ++x) {
- // Handle gaps in the list of save games
- saveSlot = x->getSaveSlot();
- if (curSlot < saveSlot) {
- while (curSlot < saveSlot) {
- SaveStateDescriptor dummySave(curSlot, "");
- _saveList.insert_at(curSlot, dummySave);
- saveNames.push_back(dummySave.getDescription());
- colors.push_back(ThemeEngine::kFontColorNormal);
- curSlot++;
- }
-
- // Sync the save list iterator
- for (x = _saveList.begin(); x != _saveList.end(); ++x) {
- if (x->getSaveSlot() == saveSlot)
- break;
- }
- }
-
- // Show "Untitled savestate" for empty/whitespace savegame descriptions
- Common::String description = x->getDescription();
- Common::String trimmedDescription = description;
- trimmedDescription.trim();
- if (trimmedDescription.empty()) {
- description = _("Untitled savestate");
- colors.push_back(ThemeEngine::kFontColorAlternate);
- } else {
- colors.push_back(ThemeEngine::kFontColorNormal);
- }
-
- saveNames.push_back(description);
- curSlot++;
- }
-
- // Fill the rest of the save slots with empty saves
-
- int maximumSaveSlots = _metaEngine->getMaximumSaveSlot();
-
-#ifdef __DS__
- // Low memory on the DS means too many save slots are impractical, so limit
- // the maximum here.
- if (maximumSaveSlots > 99) {
- maximumSaveSlots = 99;
- }
-#endif
-
- Common::String emptyDesc;
- for (int i = curSlot; i <= maximumSaveSlots; i++) {
- saveNames.push_back(emptyDesc);
- SaveStateDescriptor dummySave(i, "");
- _saveList.push_back(dummySave);
- colors.push_back(ThemeEngine::kFontColorNormal);
- }
-
- _list->setList(saveNames, &colors);
-}
-
-// --- SaveLoadChooser implementation ---
-
SaveLoadChooser::SaveLoadChooser(const String &title, const String &buttonLabel, bool saveMode) {
- _impl = new SaveLoadChooserImpl(title, buttonLabel, saveMode);
+ _impl = new SaveLoadChooserSimple(title, buttonLabel, saveMode);
}
SaveLoadChooser::~SaveLoadChooser() {
diff --git a/gui/saveload.h b/gui/saveload.h
index a3834ff777..ac61291b62 100644
--- a/gui/saveload.h
+++ b/gui/saveload.h
@@ -27,12 +27,12 @@
namespace GUI {
-class SaveLoadChooserImpl;
+class SaveLoadChooserDialog;
class SaveLoadChooser {
typedef Common::String String;
protected:
- SaveLoadChooserImpl *_impl;
+ SaveLoadChooserDialog *_impl;
public:
SaveLoadChooser(const String &title, const String &buttonLabel, bool saveMode);
~SaveLoadChooser();