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author | Lothar Serra Mari | 2018-04-25 13:04:25 +0200 |
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committer | Thierry Crozat | 2018-04-29 21:47:10 +0100 |
commit | 451cf2304f8e27b3f5aab9cfa56d7b9bcdc8ffcf (patch) | |
tree | 7787d5d3afdde669d72764928ac7ad3ad4893e2a /gui | |
parent | 4220e14522c69205e08de8c2676b6fdc858e5a42 (diff) | |
download | scummvm-rg350-451cf2304f8e27b3f5aab9cfa56d7b9bcdc8ffcf.tar.gz scummvm-rg350-451cf2304f8e27b3f5aab9cfa56d7b9bcdc8ffcf.tar.bz2 scummvm-rg350-451cf2304f8e27b3f5aab9cfa56d7b9bcdc8ffcf.zip |
ENGINES: Show the unknown Game dialog only when the detector is launched by the Add Game feature
Diffstat (limited to 'gui')
-rw-r--r-- | gui/launcher.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 4fe1ae79c8..857d7d001a 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -573,7 +573,7 @@ bool LauncherDialog::doGameDetection(const Common::String &path) { // ...so let's determine a list of candidates, games that // could be contained in the specified directory. - GameList candidates(EngineMan.detectGames(files)); + GameList candidates(EngineMan.detectGames(files, true)); int idx; if (candidates.empty()) { |