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authorSven Hesse2007-11-04 01:49:42 +0000
committerSven Hesse2007-11-04 01:49:42 +0000
commit5fb95212feaa7a5af5810fb2c46b59d5a7ab25de (patch)
tree0db612083a9768a498691f395c15d73005be90e3 /gui
parent6e4037165d49ed4ba1a6e76656eab2d03851eeda (diff)
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Typos :P
svn-id: r29398
Diffstat (limited to 'gui')
-rw-r--r--gui/theme.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/gui/theme.h b/gui/theme.h
index 8e97960641..248c1fb068 100644
--- a/gui/theme.h
+++ b/gui/theme.h
@@ -67,7 +67,7 @@ enum ThemeHint {
/**
* Indicates that no background should be restored when drawing the widget
* (note that this can be silently ignored if for example the theme does
- * alpha blending and would blend over a allready drawn widget)
+ * alpha blending and would blend over an already drawn widget)
* TODO: currently only ThemeModern::drawButton supports this
*/
THEME_HINT_NO_BACKGROUND_RESTORE = 1 << 6
@@ -132,12 +132,12 @@ public:
//! Function used to process areas other than the current dialog
enum ShadingStyle {
kShadingNone, //! No special post processing
- kShadingDim, //! Dimming unsued areas
- kShadingLuminance //! Converting colors to luminance for unsued areas
+ kShadingDim, //! Dimming unused areas
+ kShadingLuminance //! Converting colors to luminance for unused areas
};
/**
- * This initalizes all the data needed by the theme renderer.
+ * This initializes all the data needed by the theme renderer.
* It should just be called *once*, when first using the renderer.
*
* Other functions of the renderer should just be used after
@@ -171,17 +171,17 @@ public:
/**
* Enables the theme renderer for use.
*
- * This for examples shows up the overlay, clears the
- * renderers temporary screen buffers and does other
+ * This for examples displays the overlay, clears the
+ * renderer's temporary screen buffers and does other
* things to make the renderer for use.
*
- * This may NOT back up the data on the overlay.
- * So if you got data in the overlay save it before
+ * This will NOT back up the data on the overlay.
+ * So if you've got data in the overlay save it before
* calling this.
*
- * As a difference to init, this makes the renderer
- * ready to draw something to the screen. And of course
- * it relies on the data loaded by init.
+ * Unlike init, this makes the renderer ready to draw
+ * something to the screen. And of course it relies on the data
+ * loaded by init.
*
* @see disable
* @see init
@@ -194,9 +194,9 @@ public:
* This for example hides the overlay and undoes
* other things done by enable.
*
- * As a difference to uninit, this just makes the
- * renderer unable to do any screen drawing, but
- * still keeps all data loaded into memory.
+ * Unlike uninit, this just makes the renderer unable
+ * to do any screen drawing, but still keeps all data
+ * loaded into memory.
*
* @see enable
* @see uninit
@@ -247,10 +247,10 @@ public:
* draw.
*
* This does not affect the coordinates for the draw* functions,
- * it just markes the screen rect given in param r as writeable.
+ * it just marks the screen rect given in param r as writeable.
*
* This is for example used in the credits dialog, which, if not
- * just a part of the screen would be marked as writebale, would
+ * just a part of the screen would be marked as writeable, would
* draw parts of the scrolling text outside the dialog box and
* thus would look strange.
*
@@ -347,7 +347,7 @@ public:
const Common::String &getThemeName() const { return _stylename; }
/**
- * Checks if the theme renderer suppots drawing of images.
+ * Checks if the theme renderer supports drawing of images.
*
* @return true on support, else false
*/