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authorChris Apers2005-12-03 19:04:33 +0000
committerChris Apers2005-12-03 19:04:33 +0000
commit64bfec97d947f36495241cd4b41763bbde638f85 (patch)
treef71ce6d5c2140fbda57b4ae65385aebe238add92 /gui
parent71e21f0fdf996348afe256b51305c5cd5fba8e8a (diff)
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Not needed anymore :)
svn-id: r19735
Diffstat (limited to 'gui')
-rw-r--r--gui/newgui.cpp21
1 files changed, 1 insertions, 20 deletions
diff --git a/gui/newgui.cpp b/gui/newgui.cpp
index 43782ef080..2cc3e6f054 100644
--- a/gui/newgui.cpp
+++ b/gui/newgui.cpp
@@ -24,11 +24,6 @@
#include "gui/newgui.h"
#include "gui/dialog.h"
-#if defined(PALMOS_68K)
-#include "arm/native.h"
-#include "arm/macros.h"
-#endif
-
DECLARE_SINGLETON(GUI::NewGui);
namespace GUI {
@@ -125,6 +120,7 @@ void NewGui::runLoop() {
// This is necessary to get the blending right.
_system->clearOverlay();
_system->grabOverlay((OverlayColor *)_screen.pixels, _screenPitch);
+
for (int i = 0; i < _dialogStack.size(); i++) {
// For each dialog we draw we have to ensure the correct
// scaling mode is active.
@@ -222,7 +218,6 @@ void NewGui::runLoop() {
#pragma mark -
void NewGui::saveState() {
-
// Backup old cursor
_oldCursorMode = _system->showMouse(true);
@@ -407,20 +402,6 @@ void NewGui::blendRect(int x, int y, int w, int h, OverlayColor color, int level
h = rect.height();
w = rect.width();
-#ifdef PALMOS_68K
- ARM_START(BlendRectType)
- ARM_INIT(COMMON_BLENDRECT)
- ARM_ADDM(w)
- ARM_ADDM(h)
- ARM_ADDM(ptr)
- ARM_ADDM(_screenPitch)
- ARM_ADDM(r)
- ARM_ADDM(g)
- ARM_ADDM(b)
- ARM_ADDM(level)
- ARM_CALL(ARM_COMMON, PNO_DATA())
- ARM_END()
-#endif
while (h--) {
for (int i = 0; i < w; i++) {
_system->colorToRGB(ptr[i], ar, ag, ab);