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authorMax Horn2002-09-30 12:56:59 +0000
committerMax Horn2002-09-30 12:56:59 +0000
commit8f7e3119bfc02d31f4129d16ae1032fbc11bd8de (patch)
tree73372a0379ae25b46936cec41f50a51e994153f1 /gui
parent4fc67f55c0212807f89a260315d59b6ba8deb30a (diff)
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fixed key repeat in NewGui; made the launcher game list non-editable
svn-id: r5052
Diffstat (limited to 'gui')
-rw-r--r--gui/ListWidget.cpp3
-rw-r--r--gui/ListWidget.h2
-rw-r--r--gui/launcher.cpp1
-rw-r--r--gui/newgui.cpp25
-rw-r--r--gui/newgui.h8
5 files changed, 19 insertions, 20 deletions
diff --git a/gui/ListWidget.cpp b/gui/ListWidget.cpp
index 1f607bfbfc..25c11b2065 100644
--- a/gui/ListWidget.cpp
+++ b/gui/ListWidget.cpp
@@ -125,7 +125,8 @@ bool ListWidget::handleKeyDown(char key, int modifiers)
case '\n': // enter
case '\r':
if (_selectedItem >= 0) {
- if ((_currentKeyDown != '\n' && _currentKeyDown != '\r')) { // override continuous enter keydown
+ // override continuous enter keydown
+ if (_editable && (_currentKeyDown != '\n' && _currentKeyDown != '\r')) {
_editMode = true;
dirty = true;
_backupString = _list[_selectedItem];
diff --git a/gui/ListWidget.h b/gui/ListWidget.h
index 106e61ceb6..abdd99b66e 100644
--- a/gui/ListWidget.h
+++ b/gui/ListWidget.h
@@ -62,6 +62,8 @@ public:
int getSelected() const { return _selectedItem; }
const String& getSelectedString() const { return _list[_selectedItem]; }
void setNumberingMode(int numberingMode) { _numberingMode = numberingMode; }
+ bool isEditable() const { return _editable; }
+ void setEditable(bool editable) { _editable = editable; }
virtual void handleMouseDown(int x, int y, int button, int clickCount);
virtual void handleMouseUp(int x, int y, int button, int clickCount);
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 95dee83fa9..e953982035 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -54,6 +54,7 @@ LauncherDialog::LauncherDialog(NewGui *gui, GameDetector &detector)
// Add list with game titles
_list = new ListWidget(this, 10, 10, 300, 112);
+ _list->setEditable(false);
_list->setNumberingMode(kListNumberingOff);
const VersionSettings *v = version_settings;
diff --git a/gui/newgui.cpp b/gui/newgui.cpp
index 8b82e5b8a5..aed586fe04 100644
--- a/gui/newgui.cpp
+++ b/gui/newgui.cpp
@@ -25,9 +25,7 @@
#ifdef _MSC_VER
-
# pragma warning( disable : 4068 ) // unknown pragma
-
#endif
@@ -44,6 +42,14 @@
* - ...
*/
+enum {
+ kDoubleClickDelay = 500, // milliseconds
+ kCursorAnimateDelay = 500,
+
+ kKeyRepeatInitialDelay = 400,
+ kKeyRepeatSustainDelay = 100,
+};
+
// Built-in font
static byte guifont[] = {
0,0,99,1,226,8,4,8,6,8,6,0,0,0,0,0,0,0,0,0,0,0,8,2,1,8,0,0,0,0,0,0,0,0,0,0,0,0,4,3,7,8,7,7,8,4,5,5,8,7,4,7,3,8,7,7,7,7,8,7,7,7,7,7,3,4,7,5,7,7,8,7,7,7,7,7,7,7,7,5,7,7,
@@ -126,6 +132,8 @@ void NewGui::runLoop()
_system->update_screen();
+ uint32 time = _system->get_msecs();
+
while (_system->poll_event(&event)) {
switch(event.event_code) {
case OSystem::EVENT_KEYDOWN:
@@ -134,8 +142,7 @@ void NewGui::runLoop()
// init continuous event stream
_currentKeyDown = event.kbd.ascii;
_currentKeyDownFlags = event.kbd.flags;
- _keyRepeatEvenCount = 1;
- _keyRepeatLoopCount = 0;
+ _keyRepeatTime = time + kKeyRepeatInitialDelay;
break;
case OSystem::EVENT_KEYUP:
activeDialog->handleKeyUp((byte)event.kbd.ascii, event.kbd.flags);
@@ -150,7 +157,6 @@ void NewGui::runLoop()
// We don'event distinguish between mousebuttons (for now at least)
case OSystem::EVENT_LBUTTONDOWN:
case OSystem::EVENT_RBUTTONDOWN: {
- uint32 time = _system->get_msecs();
if (_lastClick.count && (time < _lastClick.time + kDoubleClickDelay)
&& ABS(_lastClick.x - event.mouse.x) < 3
&& ABS(_lastClick.y - event.mouse.y) < 3) {
@@ -174,17 +180,12 @@ void NewGui::runLoop()
// check if event should be sent again (keydown)
if (_currentKeyDown != 0)
{
- // if only fired once, wait longer
- if ( _keyRepeatLoopCount >= ((_keyRepeatEvenCount > 1) ? 2 : 4) )
- // ^ loops to wait first event
- // ^ loops to wait after first event
+ if (_keyRepeatTime < time)
{
// fire event
activeDialog->handleKeyDown(_currentKeyDown, _currentKeyDownFlags);
- _keyRepeatEvenCount++;
- _keyRepeatLoopCount = 0;
+ _keyRepeatTime = time + kKeyRepeatSustainDelay;
}
- _keyRepeatLoopCount++;
}
// Delay for a moment
diff --git a/gui/newgui.h b/gui/newgui.h
index 1667a0d5b8..bd97bcaaf0 100644
--- a/gui/newgui.h
+++ b/gui/newgui.h
@@ -43,11 +43,6 @@ enum {
kTextAlignRight,
};
-enum {
- kDoubleClickDelay = 500, // milliseconds
- kCursorAnimateDelay = 500
-};
-
// Extremly simple stack class, doesn't even do any error checking (for now)
class DialogStack {
protected:
@@ -88,8 +83,7 @@ protected:
// for continuous events (keyDown)
int _currentKeyDown, _currentKeyDownFlags;
- int _keyRepeatLoopCount;
- int _keyRepeatEvenCount;
+ uint32 _keyRepeatTime;
// position and time of last mouse click (used to detect double clicks)
struct {