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author | Max Horn | 2008-09-03 08:58:19 +0000 |
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committer | Max Horn | 2008-09-03 08:58:19 +0000 |
commit | 916e088bdb153428be10d39fe7fadcfdf02539f2 (patch) | |
tree | 0fdb814ac5fc91eb59165bc47681954f9ac8fb63 /gui | |
parent | 4d1df20cfde9c48b469dfd0cb7b0eb28a3b49750 (diff) | |
download | scummvm-rg350-916e088bdb153428be10d39fe7fadcfdf02539f2.tar.gz scummvm-rg350-916e088bdb153428be10d39fe7fadcfdf02539f2.tar.bz2 scummvm-rg350-916e088bdb153428be10d39fe7fadcfdf02539f2.zip |
In the launcher load dialog code, store the save_slot in the transient domain (fixing bug #2089740)
svn-id: r34294
Diffstat (limited to 'gui')
-rw-r--r-- | gui/launcher.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index b32f103dcc..c266446612 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -984,7 +984,7 @@ void LauncherDialog::loadGame(int item) { //printf("Loading slot: %d\n", slot); //printf("Loading file: %s\n", file); ConfMan.setActiveDomain(_domains[item]); - ConfMan.setInt("save_slot", slot); + ConfMan.setInt("save_slot", slot, Common::ConfigManager::kTransientDomain); close(); } } |