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authorMax Horn2008-09-03 08:58:19 +0000
committerMax Horn2008-09-03 08:58:19 +0000
commit916e088bdb153428be10d39fe7fadcfdf02539f2 (patch)
tree0fdb814ac5fc91eb59165bc47681954f9ac8fb63 /gui
parent4d1df20cfde9c48b469dfd0cb7b0eb28a3b49750 (diff)
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In the launcher load dialog code, store the save_slot in the transient domain (fixing bug #2089740)
svn-id: r34294
Diffstat (limited to 'gui')
-rw-r--r--gui/launcher.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index b32f103dcc..c266446612 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -984,7 +984,7 @@ void LauncherDialog::loadGame(int item) {
//printf("Loading slot: %d\n", slot);
//printf("Loading file: %s\n", file);
ConfMan.setActiveDomain(_domains[item]);
- ConfMan.setInt("save_slot", slot);
+ ConfMan.setInt("save_slot", slot, Common::ConfigManager::kTransientDomain);
close();
}
}