aboutsummaryrefslogtreecommitdiff
path: root/gui
diff options
context:
space:
mode:
authorJohannes Schickel2011-01-18 21:03:13 +0000
committerJohannes Schickel2011-01-18 21:03:13 +0000
commit99f62728a3c2ded09421f7ee3f17d4b46da2bfc9 (patch)
tree04bf610c4ac2211c748562d8572b5b99289a8b5b /gui
parent0761ab7b3a5789815e65e49d40d92539f10c481c (diff)
downloadscummvm-rg350-99f62728a3c2ded09421f7ee3f17d4b46da2bfc9.tar.gz
scummvm-rg350-99f62728a3c2ded09421f7ee3f17d4b46da2bfc9.tar.bz2
scummvm-rg350-99f62728a3c2ded09421f7ee3f17d4b46da2bfc9.zip
GUI: Fix implicit signed to unsigned conversion warnings for some compilers.
svn-id: r55313
Diffstat (limited to 'gui')
-rw-r--r--gui/launcher.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index de13966dbf..411825465f 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -188,8 +188,8 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
// Language popup
_langPopUpDesc = new StaticTextWidget(tab, "GameOptions_Game.LangPopupDesc", _("Language:"), _("Language of the game. This will not turn your Spanish game version into English"));
_langPopUp = new PopUpWidget(tab, "GameOptions_Game.LangPopup", _("Language of the game. This will not turn your Spanish game version into English"));
- _langPopUp->appendEntry(_("<default>"), Common::UNK_LANG);
- _langPopUp->appendEntry("", Common::UNK_LANG);
+ _langPopUp->appendEntry(_("<default>"), (uint32)Common::UNK_LANG);
+ _langPopUp->appendEntry("", (uint32)Common::UNK_LANG);
const Common::LanguageDescription *l = Common::g_languages;
for (; l->code; ++l) {
if (checkGameGUIOptionLanguage(l->id, _guioptionsString))
@@ -373,7 +373,7 @@ void EditGameDialog::open() {
if (ConfMan.hasKey("language", _domain)) {
_langPopUp->setSelectedTag(lang);
} else {
- _langPopUp->setSelectedTag(Common::UNK_LANG);
+ _langPopUp->setSelectedTag((uint32)Common::UNK_LANG);
}
if (_langPopUp->numEntries() <= 3) { // If only one language is avaliable