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authorVicent Marti2008-07-13 16:41:44 +0000
committerVicent Marti2008-07-13 16:41:44 +0000
commita95c6fc76d58d3225e4f31e45ea9d686c79def84 (patch)
tree435c4f67e8aef10f90abf7ca1ef8416a35920342 /gui
parent9a4992cc37252eb7162aafa72c868558d1b328f1 (diff)
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Bugfix: Strange behaviour in rounded square corners.
svn-id: r33039
Diffstat (limited to 'gui')
-rw-r--r--gui/ThemeDefaultXML.cpp6
-rw-r--r--gui/ThemeParser.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/gui/ThemeDefaultXML.cpp b/gui/ThemeDefaultXML.cpp
index 932c239f37..68c87c6f2c 100644
--- a/gui/ThemeDefaultXML.cpp
+++ b/gui/ThemeDefaultXML.cpp
@@ -60,13 +60,13 @@ bool ThemeRenderer::loadDefaultXML() {
"</drawdata>"
"<drawdata id = 'button_idle' cache = false>"
- "<text vertical_align = 'center' horizontal_align = 'center' color = '255, 255, 255' />"
- "<drawstep func = 'roundedsq' radius = '8' stroke = 0 fill = 'gradient' gradient_start = '206, 121, 99' gradient_end = '173, 40, 8' shadow = 3 />"
+ "<text vertical_align = 'center' horizontal_align = 'center' color = '128, 128, 128' />"
+ "<drawstep func = 'roundedsq' radius = '8' stroke = 0 fill = 'foreground' gradient_start = '206, 121, 99' gradient_end = '173, 40, 8' shadow = 3 />"
"</drawdata>"
"<drawdata id = 'button_hover' cache = false>"
"<text vertical_align = 'center' horizontal_align = 'center' color = '255, 255, 255' />"
- "<drawstep func = 'roundedsq' radius = '8' fill = 'gradient' gradient_start = '206, 121, 99' gradient_end = '173, 40, 8' shadow = 3 />"
+ "<drawstep func = 'roundedsq' radius = '8' stroke = '1' fill = 'gradient' gradient_start = '206, 121, 99' gradient_end = '173, 40, 8' shadow = 3 />"
"</drawdata>"
"<drawdata id = 'checkbox_disabled' cache = false>"
diff --git a/gui/ThemeParser.cpp b/gui/ThemeParser.cpp
index eec9801b59..398eab010a 100644
--- a/gui/ThemeParser.cpp
+++ b/gui/ThemeParser.cpp
@@ -103,7 +103,7 @@ Graphics::DrawStep *ThemeParser::defaultDrawStep() {
step->fillMode = Graphics::VectorRenderer::kFillDisabled;
step->scale = (1 << 16);
step->shadow = 0;
- step->stroke = 1;
+ step->stroke = 0;
step->radius = 0xFF;
return step;