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author | Eugene Sandulenko | 2019-10-07 00:11:48 +0200 |
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committer | Eugene Sandulenko | 2019-10-14 00:14:38 +0200 |
commit | aad6c6346b09341cf7ad514cffaabe9e19c1e05d (patch) | |
tree | 9a6a2a4c5b9f7177e991af79987ea10af5ee341e /gui | |
parent | e3888d51f4e5cea2da41868375158c19750b68a1 (diff) | |
download | scummvm-rg350-aad6c6346b09341cf7ad514cffaabe9e19c1e05d.tar.gz scummvm-rg350-aad6c6346b09341cf7ad514cffaabe9e19c1e05d.tar.bz2 scummvm-rg350-aad6c6346b09341cf7ad514cffaabe9e19c1e05d.zip |
GUI: Added easter egg
Diffstat (limited to 'gui')
-rw-r--r-- | gui/about.cpp | 1048 | ||||
-rw-r--r-- | gui/about.h | 4 | ||||
-rw-r--r-- | gui/gui-manager.cpp | 6 | ||||
-rw-r--r-- | gui/gui-manager.h | 2 |
4 files changed, 1060 insertions, 0 deletions
diff --git a/gui/about.cpp b/gui/about.cpp index 906292cd6c..4605e81e96 100644 --- a/gui/about.cpp +++ b/gui/about.cpp @@ -27,12 +27,26 @@ #include "common/system.h" #include "common/translation.h" #include "common/util.h" +#include "graphics/managed_surface.h" #include "gui/about.h" #include "gui/gui-manager.h" #include "gui/ThemeEval.h" namespace GUI { +class EE; + +class EEHandler { +public: + EEHandler(); + ~EEHandler(); + + bool handleKeyDown(Common::KeyState &state); + +private: + EE *_ee; +}; + enum { kScrollStartDelay = 1500, kScrollMillisPerPixel = 60 @@ -132,6 +146,8 @@ AboutDialog::AboutDialog() for (i = 0; i < ARRAYSIZE(credits); i++) addLine(credits[i]); + + _eeHandler = new EEHandler; } void AboutDialog::addLine(const char *str) { @@ -280,6 +296,11 @@ void AboutDialog::handleMouseUp(int x, int y, int button, int clickCount) { } void AboutDialog::handleKeyDown(Common::KeyState state) { + if (_eeHandler->handleKeyDown(state)) { + reflowLayout(); + return; + } + if (state.ascii) _willClose = true; } @@ -320,4 +341,1031 @@ void AboutDialog::reflowLayout() { _y = (screenH - _h) / 2; } + +//////////////////////////////// +//// Here we go +//////////////////////////////// + +enum { + kDirUp, kDirLeft, kDirRight +}; + +enum { + kModeMenu, kModePlay, kModePause +}; + +enum { kPlComp, kPlHuman }; + +enum { kSndPoint, kSndHit, kSndLoss }; + +class EE { +public: + EE(); + ~EE(); + + void run(); + +private: + Graphics::ManagedSurface _back; + int _hits; + bool _rmode; // animation after loosing + int _score[2]; + + bool _soundEnabled; + bool _shouldQuit; + + int _rcnt; //last 20 cycles of round + int _winner; //who wins the point or serving + int _tvelx, _tvely; + + int _x[2], _y[2], _px[2]; + int _frame[2], _frameindex[2]; + int _rebound[2]; + int _bx, _by, _pbx, _pby, _tbx, _tby, _bvelx, _bvely; + int _serve, _server, _servevel, _compserve; + int _hitter, _starter, _sstage; + int _bytop; + int _rnd; + + int _olx, _oly, _orx, _ory, _obx, _oby; + + bool _air; + + bool _oCoords; + + int _mode; + + int _keymove[2][3]; + int _opts; + int _opt; + + Graphics::Surface _sp[10]; + + Graphics::PixelFormat _format; + int _windowX, _windowY; + + uint32 _colorBlue, _colorOrange; + + void cls(bool update = true); + void loadSounds(); + void processKeyUp(Common::Event &e); + void processKeyDown(Common::Event &e); + void getPos(); + void setwinner(); + void resetpt(); + void calcscore(); + int destination(int pl, int destx, int tol); + bool moveball(); + void docollisions(); + void computer0(); + void computer1(); + void init(); + void draw(int sn, int x, int y); + void doMenu(Common::Event &e); + void putshapes(); + void game(); + void playSound(int d); + + void genSprites(); + void drawStatus(Common::String str, int x, uint32 color, int y = 0, int color2 = 0, int w = 16); +}; + +EEHandler::EEHandler() { + _ee = new EE; +} + +EEHandler::~EEHandler() { + delete _ee; +} + +bool EEHandler::handleKeyDown(Common::KeyState &state) { + if (state.ascii == 'v') { + _ee->run(); + + g_gui.redrawFull(); + + return true; + } + + return false; +} + +EE::EE() { + _windowX = (g_system->getOverlayWidth() - 320) / 2; + _windowY = (g_system->getOverlayHeight() - 200) / 2; + + _format = g_system->getOverlayFormat(); + _back.create(320, 200, _format); + + _colorBlue = _format.RGBToColor(5 * 16, 7 * 16, 8 * 16); + _colorOrange = _format.RGBToColor(15 * 16, 7 * 16, 8 * 16); + + init(); +} + +EE::~EE() { +} + +void EE::cls(bool update) { + _back.fillRect(Common::Rect(0, 0, 320, 200), 0); + + if (update) + g_system->copyRectToOverlay(_back.getPixels(), _back.pitch, _windowX, _windowY, 320, 200); +} + +void EE::run() { + _shouldQuit = false; + + genSprites(); + + init(); + + while (!_shouldQuit) { + Common::Event event; + while (g_system->getEventManager()->pollEvent(event)) { + switch (event.type) { + case Common::EVENT_QUIT: + case Common::EVENT_RTL: + _shouldQuit = true; + break; + + case Common::EVENT_LBUTTONDOWN: + break; + case Common::EVENT_KEYDOWN: + processKeyDown(event); + break; + case Common::EVENT_KEYUP: + processKeyUp(event); + break; + default: + break; + } + } + + game(); + putshapes(); + + g_system->updateScreen(); + g_system->delayMillis(10); + } +} + +enum { + kSpL1, kSpL2, kSpL3, + kSpR1, kSpR2, kSpR3, + kSpB1, kSpB2, kSpB3, kSpB4, + kSp0, kSp1, kSp2, kSp3, kSp4, + kSp5, kSp6, kSp7, kSp8, kSp9, + kSpSt +}; + +const int polecol[] = {0, 1, 2, 3, 3, 4, 6, 7, 9, 14}; +const int jump[] = {-4, -4, -3, -3, -3, -3, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, 0, 0, + 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4}; + +void EE::loadSounds() { +#if 0 + if ($.isEmptyObject(sounds)) { + for (i = 0; i < snNames.length; i++) { + s = snNames[i]; + sounds[s] = new Audio(); + sounds[s].src = 'sounds/' + s + '.wav'; + } + } +#endif +} + +void EE::processKeyUp(Common::Event &e) { + switch (e.kbd.keycode) { + case Common::KEYCODE_LEFT: // left + _keymove[1][kDirLeft] = 0; + break; + case Common::KEYCODE_RIGHT: // right + _keymove[1][kDirRight] = 0; + break; + case Common::KEYCODE_UP: // top + _keymove[1][kDirUp] = 0; + break; + case Common::KEYCODE_a: //a + _keymove[0][kDirLeft] = 0; + break; + case Common::KEYCODE_d: // d + _keymove[0][kDirRight] = 0; + break; + case Common::KEYCODE_w: // w + _keymove[0][kDirUp] = 0; + break; + default: + break; + } +} + +void EE::processKeyDown(Common::Event &e) { + if (_mode == kModeMenu) { + doMenu(e); + return; + } + + switch (e.kbd.keycode) { + case Common::KEYCODE_LEFT: // left + _keymove[1][kDirLeft] = -2; + break; + case Common::KEYCODE_RIGHT: // right + _keymove[1][kDirRight] = 2; + break; + case Common::KEYCODE_UP: // top + _keymove[1][kDirUp]= 1; + break; + case Common::KEYCODE_a: //a + _keymove[0][kDirLeft] = -2; + break; + case Common::KEYCODE_d: // d + _keymove[0][kDirRight] = 2; + break; + case Common::KEYCODE_w: // w + _keymove[0][kDirUp] = 1; + break; + case Common::KEYCODE_ESCAPE: + _mode = kModeMenu; + break; + case Common::KEYCODE_p: // p + _keymove[0][kDirRight] = _keymove[0][kDirLeft] = _keymove[0][kDirUp] = 0; + _mode = (_mode == kModePlay) ? kModePause : kModePlay; + break; + case Common::KEYCODE_r: // r + if (_mode == kModePlay) + init(); + break; + case Common::KEYCODE_s: // s + if (!_soundEnabled) + loadSounds(); + _soundEnabled = !_soundEnabled; + break; + default: + break; + } +} + +void EE::getPos() { + int tx, velx, bnd; + + for (int i = 0; i < 2; i++) { + if (_keymove[i][kDirUp] && _frameindex[i] == -1) + _frameindex[i] = 0; + tx = _x[i] + (velx = _keymove[i][kDirLeft] + _keymove[i][kDirRight]); + bnd = 3 + i * 155; + if (velx > 0) { + if (tx < bnd + 119) + _x[i] = tx; + else + _x[i] = bnd + 119; + } else if (tx > bnd) { + _x[i] = tx; + } else { + _x[i] = bnd; + } + + if (_frameindex[i] == -2) { + _y[i] = 173; + _frame[i] = 0; + _frameindex[i] = -1; + } + if (_frameindex[i] == -1) { + if (velx != 0) { + if (abs(_px[i] - _x[i]) > 4) { + _frame[i] ^= 1; + _px[i] = _x[i]; + } + } else { + _frame[i] = 0; + } + } else { + _frame[i] = 2 + (_frameindex[i] > 18); + + if (_frameindex[i] == 19) + _y[i] -= 4; + + _y[i] += jump[_frameindex[i]++]; + + if (_frameindex[i] > 37) + _frameindex[i] = -2; + } + } +} + +void EE::setwinner() { + if (_hits > 2) { + _winner = 1 - _hitter; + } else { + _winner = _tbx < 150 ? 1 : 0; + } + + _tvely = abs(_bvely) >> 3; + _tvelx = abs(_bvelx) >> 3; +} + +void EE::resetpt() { + _keymove[0][kDirUp] = 0; + _keymove[1][kDirUp] = 0; + getPos(); + + if (abs(_bvelx) > _tvelx) { + if (_bvelx < 0) + _bvelx = -_tvelx; + else + _bvelx = _tvelx; + } + + if (abs(_bvely) > _tvely) { + if (_bvely < 0) + _bvely = -_tvely; + else + _bvely = _tvely; + } + + docollisions(); + moveball(); + putshapes(); +} + +void EE::calcscore() { + if (_winner == _server) { + if (_soundEnabled && _mode != kModeMenu) + playSound(kSndPoint); + _score[_winner]++; + if (_score[_winner] > 14 && _score[_winner] - _score[1 - _winner] > 1) { + init(); + return; + } + } else { + if (_soundEnabled && _mode != kModeMenu) + playSound(kSndLoss); + _server = _winner; + } + + _bx = (_tbx = _pbx = (64 + _winner * 165)) << 6; + _by = (_tby = _pby = 135) << 6; + _bvelx = _bvely = _hits = _rebound[0] = _rebound[1] = 0; + _serve = _servevel = 1; + _hitter = 2; + _compserve = abs(_rnd) % 5; + if (_score[_server] == 14) + _compserve = 5; + _sstage = 0; +} + +int EE::destination(int pl, int destx, int tol) { + int xp; + + xp = _x[pl]; + if (abs(xp - destx) < tol) { + _keymove[pl][kDirLeft] = 0; + _keymove[pl][kDirRight] = 0; + return 1; + } + if (xp < destx) { + _keymove[pl][kDirLeft] = 0; + _keymove[pl][kDirRight] = 2; + } else { + _keymove[pl][kDirLeft] = -2; + _keymove[pl][kDirRight] = 0; + } + return 0; +} + +int reset = false; + +bool EE::moveball() { + int rbvelx, rbvely; + bool hitfloor; + + if (!reset) { + _bx = 4096; _by = 8640; _bvelx = 125; _bvely = -259; + reset = true; + } + + rbvelx = _bvelx; + rbvely = _bvely; + if (rbvelx > 319) rbvelx = 319; + if (rbvelx < -319) rbvelx = -319; + if (rbvely > 319) rbvely = 319; + if (rbvely < -319) rbvely = -319; + _pbx = _tbx; + _pby = _tby; + _bx += rbvelx; + _by += rbvely; + + if (_bx < 320) { + _bx = 320; + rbvelx = -rbvelx; + rbvelx -= rbvelx >> 4; + rbvely -= rbvely >> 4; + if (_hitter == 1) { + _hitter = 2; + _hits = 0; + } + } + if (_bx > 18112) { + _bx = 18112; + rbvelx = -rbvelx; + rbvelx -= rbvelx >> 4; + rbvely -= rbvely >> 4; + if (_hitter == 0) { + _hitter = 2; + _hits = 0; + } + } + if (_by < 832) { + _by = 832; + rbvely = -rbvely; + rbvelx -= rbvelx >> 4; + rbvely -= rbvely >> 4; + } + if (_by > 11392) { + _by = 11392; + rbvely = -rbvely; + hitfloor = false; + } else { + hitfloor = true; + } + + if (rbvely > 0) + rbvely += 1; + else + rbvely += 1; + + _tbx = _bx >> 6; + _tby = _by >> 6; + _bvelx = rbvelx; + _bvely = rbvely; + + return hitfloor; +} + +void EE::docollisions() { + int dx, dy, dist, rndoff, avy, jif, per; + + for (int i = 0; i < 2; i++) { + dx = _tbx - _x[i] - i * 7; + dy = (_tby - _y[i]) >> 1; + dist = (dx >> 2) * dx + dy * dy; + if (dist < 110) { + rndoff = 8 - (_rnd & 15); + if (_frameindex[i] > -1) + _bvely = -abs(_bvely) + (jump[_frameindex[i]] << (3 << _servevel)); + else + _bvely = -abs(_bvely); + _bvely += rndoff; + _bvelx += dx * abs(dx) + ((_keymove[i][kDirRight] + _keymove[i][kDirLeft]) << (4 + _servevel)) + rndoff; + if (!_rebound[i]) { + if (_mode != kModeMenu) { + avy = abs(320 - abs(_bvely)); + per = 300 + avy; + jif = per >> 5; + if (_soundEnabled && _mode != kModeMenu) + playSound(kSndHit); + } + _bytop = 200; + _serve = 0; + _rebound[i] = 1; + if (_hitter != i) { + _hitter = i; + _hits = 0; + } else + _hits++; + } + } else if (_rebound[i]) { + _rebound[i] = _servevel = 0; + } + } + + int i = 1; + if (_tby > 91) { + if (_pbx < 128 && _tbx > 127) { + _bvelx = -abs(_bvelx) >> 1; + _bx = 127 * 64; + i = 0; + } else if (_pbx > 159 && _tbx < 160) { + _bvelx = abs(_bvelx) >> 1; + _bx = 160 * 64; + i = 0; + } + } + if (i && _tby > 81 && _tbx > 127 && _tbx < 160) { + if (_tby > 91) { + if (_tbx < 148) + _bvelx = -abs(_bvelx); + else + _bvelx = abs(_bvelx); + } else if ((_tbx > 147 && 161 - _tbx >= polecol[91 - _tby]) || + (_tbx < 148 && _tbx - 133 >= polecol[91 - _tby])) { + if (_bvely > 0) { + dx = _tbx - 145; + if (dx < -5) _bvelx = -abs(_bvelx); + if (dx > 5) _bvelx = abs(_bvelx); + _bvely = -abs(_bvely); + } + if (abs(_bvelx) > 32) _bvelx = _bvelx >> 1; + if (abs(_bvely) > 32) _bvely = _bvely >> 1; + } + } +} + + +void EE::computer0() { + int ystep, destx, dx, rndoff, dest; + + _keymove[0][kDirUp] = 0; + if (_tby < _bytop) _bytop = _tby; + rndoff = 5 - _rnd % 10; + if (_serve && ((_server & 1) == 0)) { + switch (_compserve) { + case 0: + dest = destination(0, 55, 2); + break; + case 1: + dest = destination(0, 84, 2); + break; + case 2: + dest = destination(0, 80, 2); + break; + case 3: + if (_sstage == 0) { + if ((dest = destination(0, 44, 2))) + _sstage = 1; + } else { + destination(0, 58, 2); + dest = 1; + } + break; + case 4: + if (_sstage == 0) { + if ((dest = destination(0, 90, 2))) + _sstage = 1; + } else { + destination(0, 58, 2); + dest = 1; + } + break; + case 5: + if (_sstage == 0) { + if (destination(0, 3, 2)) + _sstage = 1; + dest = 0; + } else { + destination(0, 8 + _sstage++, 1); + dest = 1; + } + break; + } + _keymove[0][kDirUp] = dest; + } else if (_bvely > 0 && _tbx < 140) { + if (_bvely >> 6 == 0) + ystep = 0; + else + ystep = (140 - _tby) / (_bvely >> 6); + + if (ystep < 1 || (_bvelx >> 6) == 0) + destx = _tbx; + else + destx = _tbx + (_bvelx >> 6) * ystep - 4; + + dx = _x[0] - _tbx; + + if (abs(_bvelx) < 128 && _bytop < 75) { + if ((_tby < 158) ^ (_bvelx < 0)) + destination(0, _tbx - 15, 3); + else + destination(0, _tbx + 15, 3); + } else { + if (_tby > 130) { + if (abs(dx) > 6 && abs(_bvelx) < 1024) { + destination(0, _tbx - ((_x[0] - 60) >> 3), 3); + } else { + destination(0, _tbx + rndoff + ((_x[0] - 60) >> 3), 10); + _keymove[0][kDirUp] = _x[0] < 105 && (_hitter != 0 || _hits < 2); + } + } else { + if (destx < 3) + destx = 6 - destx; + if (destx > 123) + destx = 246 - destx; + destination(0, destx + rndoff, 3); + } + } + } else + destination(0, 56, 8); +} + +void EE::computer1() { + int ystep, destx, dx, rndoff, dest; + + _keymove[1][kDirUp] = 0; + if (_tby < _bytop) _bytop = _tby; + rndoff = 5 - _rnd % 10; + if (_serve && ((_server & 1) == 1)) { + switch (_compserve) { + case 0: + dest = destination(1, 232, 2); + break; + case 1: + dest = destination(1, 202, 2); + break; + case 2: + dest = destination(1, 208, 2); + break; + case 3: + if (_sstage == 0) { + if ((dest = destination(1, 250, 2))) + _sstage = 1; + } else { + destination(1, 220, 2); + dest = 1; + } + break; + case 4: + if (_sstage == 0) { + if ((dest = destination(1, 190, 2))) + _sstage = 1; + } else { + destination(1, 230, 2); + dest = 1; + } + break; + case 5: + if (_sstage == 0) { + if (destination(1, 277, 2)) + _sstage = 1; + dest = 0; + } else { + destination(1, 272 - _sstage++, 1); + dest = 1; + } + break; + } + _keymove[1][kDirUp] = dest; + } else if (_bvely > 0 && _tbx > 125) { + if (_bvely >> 6 == 0) + ystep = 0; + else + ystep = (140 - _tby) / (_bvely >> 6); + + if (ystep < 1 || (_bvelx >> 6) == 0) + destx = _tbx; + else + destx = _tbx + (_bvelx >> 6) * ystep - 4; + + dx = _x[1] - _tbx; + + if (abs(_bvelx) < 128 && _bytop < 75) { + if ((_tby < 158) ^ (_bvelx < 0)) + destination(1, _tbx + 15, 3); + else + destination(1, _tbx - 15, 3); + } else { + if (_tby > 130) { + if (abs(dx) > 6 && abs(_bvelx) < 1024) + destination(1, _tbx + ((_x[1] - 218) >> 3), 3); + else { + destination(1, _tbx - rndoff - ((_x[1] - 218) >> 3), 10); + _keymove[1][kDirUp] = _x[1] > 175 && (_hitter != 1 || _hits < 2); + } + } else { + if (destx < 158) + destx = 316 - destx; + if (destx > 277) + destx = 554 - destx; + destination(1, destx - rndoff, 3); + } + } + } else + destination(1, 211, 8); +} + +void EE::init() { + cls(); + + _rnd = 0; + _starter = _winner = _hits = 0; + _bvelx = _bvely = 0; + _tbx = 200; + _tby = 20; + _bytop = 200; + _x[0] = 64; + _x[1] = 226; + + _air = false; + + _rcnt = 0; + _tvelx = _tvely = 0; + + for (int i = 0; i < 2; i++) { + _px[i] = _x[i]; + _y[i] = 173; + _frameindex[i] = -1; + _rebound[i] = 0; + _score[i] = 0; + _keymove[i][kDirRight] = _keymove[i][kDirLeft] = _keymove[i][kDirUp] = 0; + _frame[i] = 0; + } + + _oCoords = false; + _opts = 3; + _opt = 0; + + _mode = kModeMenu; + _soundEnabled = false; + + _olx = _oly = _orx = _ory = _obx = _oby = 0; + _compserve = 0; + _sstage = 0; + + _tbx = 64 + _starter * 165; + _pbx = _tbx; + _bx = _tbx << 6; + _tby = 135; + _pby = 135; + _by = _tby << 6; + + _server = 2 + _starter; + _hitter = 2; + _serve = _servevel = 1; + + _rmode = false; +} + +void EE::drawStatus(Common::String str, int x, uint32 color, int y, int color2, int w) { + if (color2) + _back.fillRect(Common::Rect(x, y, x + w, y + 10), color2); + g_gui.theme()->getFont(ThemeEngine::kFontStyleConsole)->drawString(&_back, str, x, y, 160, color); +} + +void EE::draw(int sn, int x, int y) { + _back.transBlitFrom(_sp[sn], Common::Point(x, y), 0); + g_system->copyRectToOverlay(_back.getBasePtr(x, y), _back.pitch, _windowX + x, _windowY + y, _sp[sn].w, _sp[sn].h); +} + +const char *codes = +"Dvhgkm#Ztrsm|ffrs(#$%&'#$%&O}pes&}{1$M{tiq$%&'#$M{tiq${y5(Fsrv||hv%&'#$" +"Hutxxxjx'~v2%N|udr%&'#Gtsw}wiw&}{1$Hutxxxjx'#$%&'(#$%W|qw$%&'(#$%&'"; + +void EE::putshapes() { + int sprite; + + cls(false); + + if (_oCoords) { + g_system->copyRectToOverlay(_back.getBasePtr(_obx, _oby), _back.pitch, _windowX + _obx, _windowY + _oby, _sp[kSpB1].w, _sp[kSpB1].h); + g_system->copyRectToOverlay(_back.getBasePtr(_olx, _oly), _back.pitch, _windowX + _olx, _windowY + _oly, _sp[kSpL1].w, _sp[kSpL1].h); + g_system->copyRectToOverlay(_back.getBasePtr(_orx, _ory), _back.pitch, _windowX + _orx, _windowY + _ory, _sp[kSpR1].w, _sp[kSpR1].h); + } + + sprite = kSpB1 + (_tbx / 16) % 4; + draw(sprite, _tbx, _tby); + _obx = _tbx; + _oby = _tby; + + if (_y[0] < 173) { + sprite = kSpL3; + } else { + if ((_x[0] / 8) % 2) + sprite = kSpL1; + else + sprite = kSpL2; + } + draw(sprite, _x[0], _y[0]); + _olx = _x[0]; + _oly = _y[0]; + + if (_y[1] < 173) { + sprite = kSpR3; + } else { + if ((_x[1] / 8) % 2) + sprite = kSpR1; + else + sprite = kSpR2; + } + draw(sprite, _x[1], _y[1]); + _orx = _x[1]; + _ory = _y[1]; + + _oCoords = true; + + const int frames[] = { + 153, 106, 160, 200, + 4, 13, 6, 200, + 310, 13, 312, 200, + 4, 13, 312, 14, + 4, 199, 312, 200, + 154, 107, 159, 199 + }; + + uint32 color1 = _back.format.RGBToColor(5 * 16, 7 * 16, 8 * 16); + uint32 color2 = _back.format.RGBToColor(6 * 16, 8 * 16, 12 * 16); + + const int *ptr = frames; + for (int i = 0; i < 6; i++, ptr += 4) { + Common::Rect r(ptr[0], ptr[1], ptr[2], ptr[3]); + _back.fillRect(r, (i < 5 ? color1 : color2)); + g_system->copyRectToOverlay(_back.getBasePtr(ptr[0], ptr[1]), _back.pitch, _windowX + ptr[0], _windowY + ptr[1], r.width(), r.height()); + } + + int startx = 32; + + Common::String str = Common::String::format("%02d", _score[0]); + drawStatus(str, startx, _colorOrange); + + startx += 16; + + drawStatus((_server == 0) ? "*" : " ", startx, _colorBlue); + + startx = 264; + + str = Common::String::format("%02d", _score[1]); + drawStatus(str, startx, _colorOrange); + + startx += 16; + + drawStatus((_server == 1) ? "*" : " ", startx, _colorBlue); + + for (int i = 0; i < 6; i++) { + char buf[100]; + int c; + for (c = 0; c < 23; c++) + buf[c] = codes[c + 23 * i] - 3 - c % 6; + buf[c] = 0; + + int sx = i == 0 ? 110 : 92; + int sy = i == 0 ? 0 : 20; + int c1 = i == 0 ? _colorOrange : (i - 1 == _opt) ? 0 : _colorBlue; + int c2 = i - 1 == _opt ? _colorBlue : 0; + drawStatus(buf, sx, c1, sy + i * 10, c2, 135); + + if (_mode != kModeMenu) + break; + } + + g_system->copyRectToOverlay(_back.getPixels(), _back.pitch, _windowX, _windowY, 320, 10); + + if (_mode == kModeMenu) + g_system->copyRectToOverlay(_back.getBasePtr(92, 30), _back.pitch, _windowX + 92, _windowY + 30, 135, 5 * 10); +} + +void EE::doMenu(Common::Event &e) { + switch (e.kbd.keycode) { + case Common::KEYCODE_UP: + _opt--; + if (_opt < 0) + _opt = 4; + break; + + case Common::KEYCODE_DOWN: + _opt = (_opt + 1) % 5; + break; + + case Common::KEYCODE_RETURN: + if (_opt < 4) { + _opts = _opt; + _mode = kModePlay; + + cls(); + } else { + _shouldQuit = true; + } + break; + + case Common::KEYCODE_ESCAPE: + _shouldQuit = true; + break; + default: + break; + } +} + +void EE::game() { + if (_mode == kModePlay || _mode == kModeMenu) { + _rnd = (_rnd * 5 + 1) % 32767; + + if (_opts & 1) + computer0(); + if (_opts & 2) + computer1(); + if (_rmode) { + if (_rcnt-- > 0 || _frameindex[0] != -1 || _frameindex[1] != -1) { + resetpt(); + } else { + _rmode = false; + calcscore(); + } + return; + } + + getPos(); + + if (_serve) { + docollisions(); + _air = true; + } else { + if (_air) { + docollisions(); + _air = moveball(); + } + } + if (!_air || _hits > 2) { + setwinner(); + _rmode = true; + _rcnt = 20; + } + } +} + +void EE::playSound(int sound) { + // FIXME +} + +static const uint32 ball[21] = { + 0x0000fd00, 0x00074ac0, 0x000afde0, 0x001703e8, 0x0038f7d8, 0x0056f73c, + 0x00aef6fc, 0x00cf79fb, 0x01afbbf7, 0x01b7bdcd, 0x0077dd3a, 0x013beef3, + 0x01bbef6a, 0x015df78b, 0x00defbea, 0x00ef7dd8, 0x00779eb4, 0x0029ef68, + 0x001ef4a0, 0x000673c0, 0x0000ae00 +}; + +static const uint32 head[38] = { + 0xbb400000, 0x0000000f, 0xea650000, 0x000003af, 0xfaaa6000, 0x00000e7f, + 0xfea5a400, 0x03ff2af0, 0x3eaa6900, 0x3ea969c0, 0x3ea99940, 0xeaaa69c8, + 0x3a669540, 0xea995540, 0x5a555550, 0xa9aa999a, 0x65a65550, 0x2aa69a5a, + 0x59555650, 0x02aaaa55, 0x6aa66550, 0x000aa950, 0x6a569950, 0x000a9500, + 0xa9595580, 0x00015001, 0xa9a55540, 0x00000015, 0xa9a9a500, 0x0000015a, + 0x59695800, 0x00001659, 0x65659000, 0x00000a96, 0xa65a8000, 0x000002aa, + 0xa6500000, 0x0000002a +}; + +static const uint32 legs[42] = { + 0xa0000000, 0x00000000, 0x80000000, 0x00000002, 0x80000000, 0x00000002,0xa0000000, + 0x00000000, 0x50000000, 0x00000000, 0xf0000000, 0x00000003, 0xfc000000, 0x000003ff, + + 0xa0000000, 0x00000002, 0x0a000000, 0x0000000a, 0x02400000, 0x00000028, 0x00700000, + 0x00000028, 0x00fc0000, 0x00000014, 0x03c00000, 0x000000fc, 0x0f000000, 0x0000ffff, + + 0xa0000000, 0x00000000, 0x80000000, 0x00000002, 0xa8000000, 0x00000002, 0x29c00000, + 0x00000000, 0x01f00000, 0x00000000, 0x0fc00000, 0x00000000, 0xfc000000, 0x00000000 +}; + +static const int spcolors[10 * 3] = { + 0, 0, 0, 8, 15, 8, 6, 12, 6, 12, 13, 12, + 0, 0, 0, 15, 8, 8, 12, 6, 6, 13, 12, 12, + 0, 0, 0, 12, 12, 12 +}; + +void EE::genSprites() { + uint32 palette[12]; + for (int i = 0; i < 10 * 3; i += 3) + palette[i / 3] = _back.format.RGBToColor(spcolors[i] * 16, spcolors[i + 1] * 16, spcolors[i + 2] * 16); + + for (int s = 0; s < 4; s++) { + _sp[kSpB1 + s].create(25, 21, g_system->getOverlayFormat()); + + int posy = 0, dy = 1; + if (s & 2) { posy = 20; dy = -1; } + + for (int y = 0; y < 21; y++, posy += dy) { + uint32 pixels = ball[y]; + + int posx = 0, dx = 1; + if (s & 1) { posx = 24; dx = -1; } + + for (int x = 0; x < 25; x++, posx += dx) { + int color = pixels & 1; + + pixels >>= 1; + + *((uint16 *)_sp[kSpB1 + s].getBasePtr(posx, posy)) = (uint16)palette[color + 8]; + } + } + } + + for (int s = 0; s < 6; s++) { + _sp[kSpL1 + s].create(32, 26, g_system->getOverlayFormat()); + + for (int y = 0; y < 26; y++) { + const uint32 *ptr = (y < 19) ? &head[y * 2] : &legs[(y - 19 + (s % 3) * 7) * 2]; + uint32 pixels = *ptr++; + + int posx = 0, dx = 1; + if (s > 2) { posx = 31; dx = -1; } + + for (int x = 0; x < 32; x++, posx += dx) { + int color = pixels & 3; + + pixels >>= 2; + + if (x == 15) + pixels = *ptr; + + *((uint16 *)_sp[kSpL1 + s].getBasePtr(posx, y)) = (uint16)palette[color + 4 * (s / 3)]; + } + } + } +} + } // End of namespace GUI diff --git a/gui/about.h b/gui/about.h index a6b13cd1da..d7cca0363c 100644 --- a/gui/about.h +++ b/gui/about.h @@ -30,6 +30,8 @@ namespace GUI { +class EEHandler; + class AboutDialog : public Dialog { typedef Common::Array<Common::String> StringArray; protected: @@ -43,6 +45,8 @@ protected: void addLine(const char *str); + EEHandler *_eeHandler; + public: AboutDialog(); diff --git a/gui/gui-manager.cpp b/gui/gui-manager.cpp index 2541752001..5a39746bad 100644 --- a/gui/gui-manager.cpp +++ b/gui/gui-manager.cpp @@ -209,6 +209,12 @@ bool GuiManager::loadNewTheme(Common::String id, ThemeEngine::GraphicsMode gfx, return true; } +void GuiManager::redrawFull() { + _redrawStatus = kRedrawFull; + redraw(); + _system->updateScreen(); +} + void GuiManager::redraw() { ThemeEngine::ShadingStyle shading; diff --git a/gui/gui-manager.h b/gui/gui-manager.h index f97d52794a..c83c80c709 100644 --- a/gui/gui-manager.h +++ b/gui/gui-manager.h @@ -111,6 +111,8 @@ public: bool _launched; + void redrawFull(); + protected: enum RedrawStatus { kRedrawDisabled = 0, |